Çözüldü Gece Gündüz Sistemi Hatası

  • Konuyu açan Konuyu açan sandil12
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  • Gösterim Gösterim 717
Bu konu çözüme ulaştırılmıştır. Çözüm için konuya yazılan tüm yorumları okumayı unutmayın. Eğer konudaki yorumlar sorununuzu çözmediyse yeni bir konu açabilirsiniz.
Durum
İçerik kilitlendiği için mesaj gönderimine kapatıldı.

sandil12

MT Üye
MT Üye
Mesaj
185
Çözümler
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Beğeni
115
Puan
759
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İyi günler hocam gece gündüz sistemi ekledim oyun seçeneklerine fakat oyuna girdikten sonra tıkladığım gibi oyun seçeneklerine oyundan atıyor sistem seçeneklerinede eklemeyi denedim yine aynı şekil oyundan atıyor çözümü var mıdır ne yapmalıyım

Python:
Genişlet Daralt Kopyala
import ui
 import snd
 import systemSetting
 import net
 import chat
 import app
 import localeInfo
 import constInfo
 import chrmgr
 import player
 import uiPrivateShopBuilder # ±èÁØÈ£
 import interfaceModule # ±èÁØÈ£
 import background

 if app.ENABLE_MELEY_LAIR_DUNGEON:
     import background

 blockMode = 0
 viewChatMode = 0

 MOBILE = False

 if localeInfo.IsYMIR():
     MOBILE = True


 class OptionDialog(ui.ScriptWindow):

     def __init__(self):
         ui.ScriptWindow.__init__(self)
         self.__Initialize()
         self.__Load()
         self.RefreshViewChat()
         self.RefreshAlwaysShowName()
         self.RefreshShowDamage()
         self.RefreshShowSalesText()
         self.RefreshShowNightText()
         self.RefreshPickitem()

     def __del__(self):
         ui.ScriptWindow.__del__(self)
         print " -------------------------------------- DELETE GAME OPTION DIALOG"

     def __Initialize(self):
         self.titleBar = 0
         self.nameColorModeButtonList = []
         self.viewTargetBoardButtonList = []
         self.pvpModeButtonDict = {}
         self.blockButtonList = []
         self.viewChatButtonList = []
         self.alwaysShowNameButtonList = []
         self.showDamageButtonList = []
         self.showsalesTextButtonList = []
         self.showNightButtonList = []
         self.autopickitem = []

     def Destroy(self):
         self.ClearDictionary()

         self.__Initialize()
         print " -------------------------------------- DESTROY GAME OPTION DIALOG"
   
     def __Load_LoadScript(self, fileName):
         try:
             pyScriptLoader = ui.PythonScriptLoader()
             pyScriptLoader.LoadScriptFile(self, fileName)
         except:
             import exception
             exception.Abort("OptionDialog.__Load_LoadScript")

     def __Load_BindObject(self):
         try:
             GetObject = self.GetChild
             self.titleBar = GetObject("titlebar")
             self.nameColorModeButtonList.append(GetObject("name_color_normal"))
             self.nameColorModeButtonList.append(GetObject("name_color_empire"))
             self.viewTargetBoardButtonList.append(GetObject("target_board_no_view"))
             self.viewTargetBoardButtonList.append(GetObject("target_board_view"))
             self.pvpModeButtonDict[player.PK_MODE_PEACE] = GetObject("pvp_peace")
             self.pvpModeButtonDict[player.PK_MODE_REVENGE] = GetObject("pvp_revenge")
             self.pvpModeButtonDict[player.PK_MODE_GUILD] = GetObject("pvp_guild")
             self.pvpModeButtonDict[player.PK_MODE_FREE] = GetObject("pvp_free")
             self.blockButtonList.append(GetObject("block_exchange_button"))
             self.blockButtonList.append(GetObject("block_party_button"))
             self.blockButtonList.append(GetObject("block_guild_button"))
             self.blockButtonList.append(GetObject("block_whisper_button"))
             self.blockButtonList.append(GetObject("block_friend_button"))
             self.blockButtonList.append(GetObject("block_party_request_button"))
             self.viewChatButtonList.append(GetObject("view_chat_on_button"))
             self.viewChatButtonList.append(GetObject("view_chat_off_button"))
             self.alwaysShowNameButtonList.append(GetObject("always_show_name_on_button"))
             self.alwaysShowNameButtonList.append(GetObject("always_show_name_off_button"))
             self.showDamageButtonList.append(GetObject("show_damage_on_button"))
             self.showDamageButtonList.append(GetObject("show_damage_off_button"))
             self.showsalesTextButtonList.append(GetObject("salestext_on_button"))
             self.showsalesTextButtonList.append(GetObject("salestext_off_button"))
             self.showNightButtonList.append(GetObject("showNight_on_button"))
             self.showNightButtonList.append(GetObject("showNight_off_button"))
             self.autopickitem.append(GetObject("auto_pick_item_on"))
             self.autopickitem.append(GetObject("auto_pick_item_off"))

             global MOBILE
             if MOBILE:
                 self.inputMobileButton = GetObject("input_mobile_button")
                 self.deleteMobileButton = GetObject("delete_mobile_button")


         except:
             import exception
             exception.Abort("OptionDialog.__Load_BindObject")

     def __Load(self):
         global MOBILE
         if MOBILE:
             self.__Load_LoadScript("uiscript/gameoptiondialog_formobile.py")
         else:
             self.__Load_LoadScript("uiscript/gameoptiondialog.py")

         self.__Load_BindObject()

         self.SetCenterPosition()

         self.titleBar.SetCloseEvent(ui.__mem_func__(self.Close))

         self.nameColorModeButtonList[0].SAFE_SetEvent(self.__OnClickNameColorModeNormalButton)
         self.nameColorModeButtonList[1].SAFE_SetEvent(self.__OnClickNameColorModeEmpireButton)

         self.viewTargetBoardButtonList[0].SAFE_SetEvent(self.__OnClickTargetBoardViewButton)
         self.viewTargetBoardButtonList[1].SAFE_SetEvent(self.__OnClickTargetBoardNoViewButton)

         self.pvpModeButtonDict[player.PK_MODE_PEACE].SAFE_SetEvent(self.__OnClickPvPModePeaceButton)
         self.pvpModeButtonDict[player.PK_MODE_REVENGE].SAFE_SetEvent(self.__OnClickPvPModeRevengeButton)
         self.pvpModeButtonDict[player.PK_MODE_GUILD].SAFE_SetEvent(self.__OnClickPvPModeGuildButton)
         self.pvpModeButtonDict[player.PK_MODE_FREE].SAFE_SetEvent(self.__OnClickPvPModeFreeButton)

         self.blockButtonList[0].SetToggleUpEvent(self.__OnClickBlockExchangeButton)
         self.blockButtonList[1].SetToggleUpEvent(self.__OnClickBlockPartyButton)
         self.blockButtonList[2].SetToggleUpEvent(self.__OnClickBlockGuildButton)
         self.blockButtonList[3].SetToggleUpEvent(self.__OnClickBlockWhisperButton)
         self.blockButtonList[4].SetToggleUpEvent(self.__OnClickBlockFriendButton)
         self.blockButtonList[5].SetToggleUpEvent(self.__OnClickBlockPartyRequest)

         self.blockButtonList[0].SetToggleDownEvent(self.__OnClickBlockExchangeButton)
         self.blockButtonList[1].SetToggleDownEvent(self.__OnClickBlockPartyButton)
         self.blockButtonList[2].SetToggleDownEvent(self.__OnClickBlockGuildButton)
         self.blockButtonList[3].SetToggleDownEvent(self.__OnClickBlockWhisperButton)
         self.blockButtonList[4].SetToggleDownEvent(self.__OnClickBlockFriendButton)
         self.blockButtonList[5].SetToggleDownEvent(self.__OnClickBlockPartyRequest)

         self.viewChatButtonList[0].SAFE_SetEvent(self.__OnClickViewChatOnButton)
         self.viewChatButtonList[1].SAFE_SetEvent(self.__OnClickViewChatOffButton)

         self.alwaysShowNameButtonList[0].SAFE_SetEvent(self.__OnClickAlwaysShowNameOnButton)
         self.alwaysShowNameButtonList[1].SAFE_SetEvent(self.__OnClickAlwaysShowNameOffButton)

         self.showDamageButtonList[0].SAFE_SetEvent(self.__OnClickShowDamageOnButton)
         self.showDamageButtonList[1].SAFE_SetEvent(self.__OnClickShowDamageOffButton)
       
         self.showsalesTextButtonList[0].SAFE_SetEvent(self.__OnClickSalesTextOnButton)
         self.showsalesTextButtonList[1].SAFE_SetEvent(self.__OnClickSalesTextOffButton)

         self.showNightButtonList[0].SAFE_SetEvent(self.__OnClickShowNightOnButton)
         self.showNightButtonList[1].SAFE_SetEvent(self.__OnClickShowNightOffButton)

         self.autopickitem[0].SAFE_SetEvent(self.__OnClickPickitemOnButton)
         self.autopickitem[1].SAFE_SetEvent(self.__OnClickPickitemOffButton)  

         self.__ClickRadioButton(self.nameColorModeButtonList, constInfo.GET_CHRNAME_COLOR_INDEX())
         self.__ClickRadioButton(self.viewTargetBoardButtonList, constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD())
         self.__SetPeacePKMode()

         #global MOBILE
         if MOBILE:
             self.inputMobileButton.SetEvent(ui.__mem_func__(self.__OnChangeMobilePhoneNumber))
             self.deleteMobileButton.SetEvent(ui.__mem_func__(self.__OnDeleteMobilePhoneNumber))

     def __ClickRadioButton(self, buttonList, buttonIndex):
         try:
             selButton=buttonList[buttonIndex]
         except IndexError:
             return

         for eachButton in buttonList:
             eachButton.SetUp()

         selButton.Down()

     def __SetNameColorMode(self, index):
         constInfo.SET_CHRNAME_COLOR_INDEX(index)
         self.__ClickRadioButton(self.nameColorModeButtonList, index)

     def __SetTargetBoardViewMode(self, flag):
         constInfo.SET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD(flag)
         self.__ClickRadioButton(self.viewTargetBoardButtonList, flag)

     def __OnClickNameColorModeNormalButton(self):
         self.__SetNameColorMode(0)

     def __OnClickNameColorModeEmpireButton(self):
         self.__SetNameColorMode(1)

     def __OnClickTargetBoardViewButton(self):
         self.__SetTargetBoardViewMode(0)

     def __OnClickTargetBoardNoViewButton(self):
         self.__SetTargetBoardViewMode(1)

     def __OnClickCameraModeShortButton(self):
         self.__SetCameraMode(0)

     def __OnClickCameraModeLongButton(self):
         self.__SetCameraMode(1)

     def __OnClickFogModeLevel0Button(self):
         self.__SetFogLevel(0)

     def __OnClickFogModeLevel1Button(self):
         self.__SetFogLevel(1)

     def __OnClickFogModeLevel2Button(self):
         self.__SetFogLevel(2)

     def __OnClickBlockExchangeButton(self):
         self.RefreshBlock()
         global blockMode
         net.SendChatPacket("/setblockmode " + str(blockMode ^ player.BLOCK_EXCHANGE))
     def __OnClickBlockPartyButton(self):
         self.RefreshBlock()
         global blockMode
         net.SendChatPacket("/setblockmode " + str(blockMode ^ player.BLOCK_PARTY))
     def __OnClickBlockGuildButton(self):
         self.RefreshBlock()
         global blockMode
         net.SendChatPacket("/setblockmode " + str(blockMode ^ player.BLOCK_GUILD))
     def __OnClickBlockWhisperButton(self):
         self.RefreshBlock()
         global blockMode
         net.SendChatPacket("/setblockmode " + str(blockMode ^ player.BLOCK_WHISPER))
     def __OnClickBlockFriendButton(self):
         self.RefreshBlock()
         global blockMode
         net.SendChatPacket("/setblockmode " + str(blockMode ^ player.BLOCK_FRIEND))
     def __OnClickBlockPartyRequest(self):
         self.RefreshBlock()
         global blockMode
         net.SendChatPacket("/setblockmode " + str(blockMode ^ player.BLOCK_PARTY_REQUEST))

     def __OnClickViewChatOnButton(self):
         global viewChatMode
         viewChatMode = 1
         systemSetting.SetViewChatFlag(viewChatMode)
         self.RefreshViewChat()
     def __OnClickViewChatOffButton(self):
         global viewChatMode
         viewChatMode = 0
         systemSetting.SetViewChatFlag(viewChatMode)
         self.RefreshViewChat()

     def __OnClickAlwaysShowNameOnButton(self):
         systemSetting.SetAlwaysShowNameFlag(True)
         self.RefreshAlwaysShowName()

     def __OnClickAlwaysShowNameOffButton(self):
         systemSetting.SetAlwaysShowNameFlag(False)
         self.RefreshAlwaysShowName()

     def __OnClickShowDamageOnButton(self):
         systemSetting.SetShowDamageFlag(True)
         self.RefreshShowDamage()

     def __OnClickShowDamageOffButton(self):
         systemSetting.SetShowDamageFlag(False)
         self.RefreshShowDamage()
       
     def __OnClickSalesTextOnButton(self):
         systemSetting.SetShowSalesTextFlag(True)
         self.RefreshShowSalesText()
         uiPrivateShopBuilder.UpdateADBoard()
       
     def __OnClickSalesTextOffButton(self):
         systemSetting.SetShowSalesTextFlag(False)
         self.RefreshShowSalesText()
     def __OnClickShowNightOnButton(self):
         background.RegisterEnvironmentData(1, constInfo.ENVIRONMENT_NIGHT)
         background.SetEnvironmentData(1)
         constInfo.Night = 1
         self.RefreshShowNightText()

     def __OnClickShowNightOffButton(self):
         background.SetEnvironmentData(0)
         constInfo.Night = 0
         self.RefreshShowNightText()

     def __OnClickPickitemOnButton(self):
         constInfo.auto_pick_item = 0
         chat.AppendChat(chat.CHAT_TYPE_INFO, "<Sistem> Otomatik yang ve item toplama sistemi başlatıldı.")
         self.RefreshPickitem()

     def __OnClickPickitemOffButton(self):
         constInfo.auto_pick_item = 1
         chat.AppendChat(chat.CHAT_TYPE_INFO, "<Sistem> Otomatik yang ve item toplama sistemi kapatıldı.")  
         self.RefreshPickitem()  

     def RefreshPickitem(self):
         if constInfo.auto_pick_item == 0:
             self.autopickitem[0].Down()
             self.autopickitem[1].SetUp()
         else:
             self.autopickitem[0].SetUp()
             self.autopickitem[1].Down()
       
     def __CheckPvPProtectedLevelPlayer(self):  
         if player.GetStatus(player.LEVEL)<constInfo.PVPMODE_PROTECTED_LEVEL:
             self.__SetPeacePKMode()
             chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.OPTION_PVPMODE_PROTECT % (constInfo.PVPMODE_PROTECTED_LEVEL))
             return 1

         return 0

     def __SetPKMode(self, mode):
         for btn in self.pvpModeButtonDict.values():
             btn.SetUp()
         if self.pvpModeButtonDict.has_key(mode):
             self.pvpModeButtonDict[mode].Down()

     def __SetPeacePKMode(self):
         self.__SetPKMode(player.PK_MODE_PEACE)

     def __RefreshPVPButtonList(self):
         self.__SetPKMode(player.GetPKMode())

     if app.ENABLE_MELEY_LAIR_DUNGEON:
         def setMeleyMap(self):
             mapName = background.GetCurrentMapName()
             if mapName == "metin2_map_n_flame_dragon":
                 if player.GetGuildID() != 0 and player.GetPKMode() != player.PK_MODE_GUILD:
                     for btn in self.pvpModeButtonDict.values():
                         btn.SetUp()
                   
                     net.SendChatPacket("/pkmode 4", chat.CHAT_TYPE_TALKING)
                     self.pvpModeButtonDict[player.PK_MODE_GUILD].Down()

         def isMeleyMap(self, button):
             mapName = background.GetCurrentMapName()
             if mapName == "metin2_map_n_flame_dragon":
                 if self.pvpModeButtonDict[button]:
                     self.pvpModeButtonDict[button].SetUp()
               
                 chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.CANNOT_CHANGE_FIGHT_MODE)
                 return 1
           
             return 0

     def __OnClickPvPModePeaceButton(self):
         if self.__CheckPvPProtectedLevelPlayer():
             return

         self.__RefreshPVPButtonList()

         if constInfo.PVPMODE_ENABLE:
             net.SendChatPacket("/pkmode 0", chat.CHAT_TYPE_TALKING)
         else:
             chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.OPTION_PVPMODE_NOT_SUPPORT)

         if app.ENABLE_MELEY_LAIR_DUNGEON:
             if self.isMeleyMap(player.PK_MODE_PEACE):
                 return

     def __OnClickPvPModeRevengeButton(self):
         if self.__CheckPvPProtectedLevelPlayer():
             return

         self.__RefreshPVPButtonList()

         if constInfo.PVPMODE_ENABLE:
             net.SendChatPacket("/pkmode 1", chat.CHAT_TYPE_TALKING)
         else:
             chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.OPTION_PVPMODE_NOT_SUPPORT)

         if app.ENABLE_MELEY_LAIR_DUNGEON:
             if self.isMeleyMap(player.PK_MODE_REVENGE):
                 return

     def __OnClickPvPModeFreeButton(self):
         if self.__CheckPvPProtectedLevelPlayer():
             return

         self.__RefreshPVPButtonList()

         if constInfo.PVPMODE_ENABLE:
             net.SendChatPacket("/pkmode 2", chat.CHAT_TYPE_TALKING)
         else:
             chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.OPTION_PVPMODE_NOT_SUPPORT)

         if app.ENABLE_MELEY_LAIR_DUNGEON:
             if self.isMeleyMap(player.PK_MODE_FREE):
                 return

     def __OnClickPvPModeGuildButton(self):
         if self.__CheckPvPProtectedLevelPlayer():
             return

         self.__RefreshPVPButtonList()

         if 0 == player.GetGuildID():
             chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.OPTION_PVPMODE_CANNOT_SET_GUILD_MODE)
             return

         if constInfo.PVPMODE_ENABLE:
             net.SendChatPacket("/pkmode 4", chat.CHAT_TYPE_TALKING)
         else:
             chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.OPTION_PVPMODE_NOT_SUPPORT)

         if app.ENABLE_MELEY_LAIR_DUNGEON:
             if self.isMeleyMap(player.PK_MODE_GUILD):
                 return

     def OnChangePKMode(self):
         self.__RefreshPVPButtonList()

     def __OnChangeMobilePhoneNumber(self):
         global MOBILE
         if not MOBILE:
             return

         import uiCommon
         inputDialog = uiCommon.InputDialog()
         inputDialog.SetTitle(localeInfo.MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE)
         inputDialog.SetMaxLength(13)
         inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobilePhoneNumber))
         inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
         inputDialog.Open()
         self.inputDialog = inputDialog

     def __OnDeleteMobilePhoneNumber(self):
         global MOBILE
         if not MOBILE:
             return

         import uiCommon
         questionDialog = uiCommon.QuestionDialog()
         questionDialog.SetText(localeInfo.MESSENGER_DO_YOU_DELETE_PHONE_NUMBER)
         questionDialog.SetAcceptEvent(ui.__mem_func__(self.OnDeleteMobile))
         questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
         questionDialog.Open()
         self.questionDialog = questionDialog

     def OnInputMobilePhoneNumber(self):
         global MOBILE
         if not MOBILE:
             return

         text = self.inputDialog.GetText()

         if not text:
             return

         text.replace('-', '')
         net.SendChatPacket("/mobile " + text)
         self.OnCloseInputDialog()
         return True

     def OnInputMobileAuthorityCode(self):
         global MOBILE
         if not MOBILE:
             return

         text = self.inputDialog.GetText()
         net.SendChatPacket("/mobile_auth " + text)
         self.OnCloseInputDialog()
         return True

     def OnDeleteMobile(self):
         global MOBILE
         if not MOBILE:
             return

         net.SendChatPacket("/mobile")
         self.OnCloseQuestionDialog()
         return True

     def OnCloseInputDialog(self):
         self.inputDialog.Close()
         self.inputDialog = None
         return True

     def OnCloseQuestionDialog(self):
         self.questionDialog.Close()
         self.questionDialog = None
         return True

     def OnPressEscapeKey(self):
         self.Close()
         return True

     def RefreshMobile(self):
         global MOBILE
         if not MOBILE:
             return

         if player.HasMobilePhoneNumber():
             self.inputMobileButton.Hide()
             self.deleteMobileButton.Show()
         else:
             self.inputMobileButton.Show()
             self.deleteMobileButton.Hide()

     def OnMobileAuthority(self):
         global MOBILE
         if not MOBILE:
             return

         import uiCommon
         inputDialog = uiCommon.InputDialogWithDescription()
         inputDialog.SetTitle(localeInfo.MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE)
         inputDialog.SetDescription(localeInfo.MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION)
         inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobileAuthorityCode))
         inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
         inputDialog.SetMaxLength(4)
         inputDialog.SetBoardWidth(310)
         inputDialog.Open()
         self.inputDialog = inputDialog

     def RefreshBlock(self):
         global blockMode
         for i in xrange(len(self.blockButtonList)):
             if 0 != (blockMode & (1 << i)):
                 self.blockButtonList[i].Down()
             else:
                 self.blockButtonList[i].SetUp()

     def RefreshViewChat(self):
         if systemSetting.IsViewChat():
             self.viewChatButtonList[0].Down()
             self.viewChatButtonList[1].SetUp()
         else:
             self.viewChatButtonList[0].SetUp()
             self.viewChatButtonList[1].Down()

     def RefreshAlwaysShowName(self):
         if systemSetting.IsAlwaysShowName():
             self.alwaysShowNameButtonList[0].Down()
             self.alwaysShowNameButtonList[1].SetUp()
         else:
             self.alwaysShowNameButtonList[0].SetUp()
             self.alwaysShowNameButtonList[1].Down()

     def RefreshShowDamage(self):
         if systemSetting.IsShowDamage():
             self.showDamageButtonList[0].Down()
             self.showDamageButtonList[1].SetUp()
         else:
             self.showDamageButtonList[0].SetUp()
             self.showDamageButtonList[1].Down()
           
     def RefreshShowSalesText(self):
         if systemSetting.IsShowSalesText():
             self.showsalesTextButtonList[0].Down()
             self.showsalesTextButtonList[1].SetUp()
         else:
             self.showsalesTextButtonList[0].SetUp()
             self.showsalesTextButtonList[1].Down()

     def RefreshShowNightText(self):
         if constInfo.Night == 1:
             self.showNightButtonList[0].Down()
             self.showNightButtonList[1].SetUp()
         else:
             self.showNightButtonList[0].SetUp()
             self.showNightButtonList[1].Down()

     def OnBlockMode(self, mode):
         global blockMode
         blockMode = mode
         self.RefreshBlock()

     def Show(self):
         self.RefreshMobile()
         self.RefreshBlock()
         ui.ScriptWindow.Show(self)

         if app.ENABLE_MELEY_LAIR_DUNGEON:
             self.setMeleyMap()

     def Close(self):
         self.Hide()
Kod:
Genişlet Daralt Kopyala
0209 18:15:00272 :: Traceback (most recent call last):

0209 18:15:00272 ::   File "<string>", line 1, in <module>

0209 18:15:00273 ::   File "system.py", line 137, in __pack_import

0209 18:15:00274 :: ImportError
0209 18:15:00274 :: :
0209 18:15:00274 :: No module named xd
0209 18:15:00274 ::

0209 18:15:08798 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item6.mse) Error
0209 18:15:08798 :: CInstanceBase::RegisterEffect(eEftType=283, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item6.mse, isCache=1) - Error
0209 18:15:08799 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error
0209 18:15:08799 :: CInstanceBase::RegisterEffect(eEftType=284, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error
0209 18:15:21766 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/common/effect/armor/acc_01.mse) Error
0209 18:15:21766 :: CInstanceBase::RegisterEffect(eEftType=251, c_szEftAttachBone=Bip01, c_szEftName=d:/ymir work/pc/common/effect/armor/acc_01.mse, isCache=0) - Error
0209 18:15:33119 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/destan.mp3
0209 18:16:36491 :: Failed to load script file : uiscript/gameoptiondialog.py
0209 18:16:36495 ::
ui.py(line:2969) LoadScriptFile
system.py(line:192) execfile
system.py(line:161) Run
system.py(line:177) __LoadTextFile__

LoadScriptFile!!!!!!!!!!!!!! - <type 'exceptions.SyntaxError'>:EOL while scanning string literal (uiscript/gameoptiondialog.py, line 511)

0209 18:16:36496 :: ============================================================================================================
0209 18:16:36496 :: Abort!!!!


0209 18:16:36500 ::
uiGameOption.py(line:63) __Load_LoadScript
ui.py(line:2986) LoadScriptFile
exception.py(line:36) Abort

OptionDialog.__Load_LoadScript - <type 'exceptions.SystemExit'>:

0209 18:16:36500 :: ============================================================================================================
0209 18:16:36500 :: Abort!!!!
Python:
Genişlet Daralt Kopyala
import uiScriptLocale

 ROOT_PATH = "d:/ymir work/ui/public/"

 TEMPORARY_X = +14
 BUTTON_TEMPORARY_X = 5
 PVP_X = -10

 LINE_LABEL_X     = 30
 LINE_DATA_X     = 90
 LINE_STEP    = 0
 SMALL_BUTTON_WIDTH     = 45
 MIDDLE_BUTTON_WIDTH     = 65

 window = {
     "name" : "GameOptionDialog",
     "style" : ("movable", "float",),

     "x" : 0,
     "y" : 0,

     "width" : 300,
     "height" : 25*8+11,

     "children" :
     (
         {
             "name" : "board",
             "type" : "board",

             "x" : 0,
             "y" : 0,

             "width" : 300,
             "height" : 25*8+11,

             "children" :
             (
                 ## Title
                 {
                     "name" : "titlebar",
                     "type" : "titlebar",
                     "style" : ("attach",),

                     "x" : 8,
                     "y" : 8,

                     "width" : 284,
                     "color" : "gray",

                     "children" :
                     (
                         { "name":"titlename", "type":"text", "x":0, "y":3,
                         "text" : uiScriptLocale.GAMEOPTION_TITLE,
                         "horizontal_align":"center", "text_horizontal_align":"center" },
                     ),
                 },

                 ## 이름색
                 {
                     "name" : "name_color",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 40+2,

                     "text" : uiScriptLocale.OPTION_NAME_COLOR,
                 },
                 {
                     "name" : "name_color_normal",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
                     "y" : 40,

                     "text" : uiScriptLocale.OPTION_NAME_COLOR_NORMAL,

                     "default_image" : ROOT_PATH + "Middle_Button_01.sub",
                     "over_image" : ROOT_PATH + "Middle_Button_02.sub",
                     "down_image" : ROOT_PATH + "Middle_Button_03.sub",
                 },
                 {
                     "name" : "name_color_empire",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
                     "y" : 40,

                     "text" : uiScriptLocale.OPTION_NAME_COLOR_EMPIRE,

                     "default_image" : ROOT_PATH + "Middle_Button_01.sub",
                     "over_image" : ROOT_PATH + "Middle_Button_02.sub",
                     "down_image" : ROOT_PATH + "Middle_Button_03.sub",
                 },

                 ## 타겟창
                 {
                     "name" : "target_board",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 65+2,

                     "text" : uiScriptLocale.OPTION_TARGET_BOARD,
                 },
                 {
                     "name" : "target_board_no_view",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
                     "y" : 65,

                     "text" : uiScriptLocale.OPTION_TARGET_BOARD_NO_VIEW,

                     "default_image" : ROOT_PATH + "Middle_Button_01.sub",
                     "over_image" : ROOT_PATH + "Middle_Button_02.sub",
                     "down_image" : ROOT_PATH + "Middle_Button_03.sub",
                 },
                 {
                     "name" : "target_board_view",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
                     "y" : 65,

                     "text" : uiScriptLocale.OPTION_TARGET_BOARD_VIEW,

                     "default_image" : ROOT_PATH + "Middle_Button_01.sub",
                     "over_image" : ROOT_PATH + "Middle_Button_02.sub",
                     "down_image" : ROOT_PATH + "Middle_Button_03.sub",
                 },

                
                 ## PvP Mode
                 {
                     "name" : "pvp_mode",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 90+2,

                     "text" : uiScriptLocale.OPTION_PVPMODE,
                 },
                 {
                     "name" : "pvp_peace",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*0,
                     "y" : 90,

                     "text" : uiScriptLocale.OPTION_PVPMODE_PEACE,
                     "tooltip_text" : uiScriptLocale.OPTION_PVPMODE_PEACE_TOOLTIP,

                     "default_image" : ROOT_PATH + "small_Button_01.sub",
                     "over_image" : ROOT_PATH + "small_Button_02.sub",
                     "down_image" : ROOT_PATH + "small_Button_03.sub",
                 },
                 {
                     "name" : "pvp_revenge",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*1,
                     "y" : 90,

                     "text" : uiScriptLocale.OPTION_PVPMODE_REVENGE,
                     "tooltip_text" : uiScriptLocale.OPTION_PVPMODE_REVENGE_TOOLTIP,

                     "default_image" : ROOT_PATH + "small_Button_01.sub",
                     "over_image" : ROOT_PATH + "small_Button_02.sub",
                     "down_image" : ROOT_PATH + "small_Button_03.sub",
                 },
                 {
                     "name" : "pvp_guild",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*2,
                     "y" : 90,

                     "text" : uiScriptLocale.OPTION_PVPMODE_GUILD,
                     "tooltip_text" : uiScriptLocale.OPTION_PVPMODE_GUILD_TOOLTIP,

                     "default_image" : ROOT_PATH + "small_Button_01.sub",
                     "over_image" : ROOT_PATH + "small_Button_02.sub",
                     "down_image" : ROOT_PATH + "small_Button_03.sub",
                 },
                 {
                     "name" : "pvp_free",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*3,
                     "y" : 90,

                     "text" : uiScriptLocale.OPTION_PVPMODE_FREE,
                     "tooltip_text" : uiScriptLocale.OPTION_PVPMODE_FREE_TOOLTIP,

                     "default_image" : ROOT_PATH + "small_Button_01.sub",
                     "over_image" : ROOT_PATH + "small_Button_02.sub",
                     "down_image" : ROOT_PATH + "small_Button_03.sub",
                 },

                 ## Block
                 {
                     "name" : "block",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 115+2,

                     "text" : uiScriptLocale.OPTION_BLOCK,
                 },
                 {
                     "name" : "block_exchange_button",
                     "type" : "toggle_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
                     "y" : 115,

                     "text" : uiScriptLocale.OPTION_BLOCK_EXCHANGE,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "block_party_button",
                     "type" : "toggle_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
                     "y" : 115,

                     "text" : uiScriptLocale.OPTION_BLOCK_PARTY,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "block_guild_button",
                     "type" : "toggle_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*2,
                     "y" : 115,

                     "text" : uiScriptLocale.OPTION_BLOCK_GUILD,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "block_whisper_button",
                     "type" : "toggle_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
                     "y" : 140,

                     "text" : uiScriptLocale.OPTION_BLOCK_WHISPER,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "block_friend_button",
                     "type" : "toggle_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
                     "y" : 140,

                     "text" : uiScriptLocale.OPTION_BLOCK_FRIEND,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "block_party_request_button",
                     "type" : "toggle_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*2,
                     "y" : 140,

                     "text" : uiScriptLocale.OPTION_BLOCK_PARTY_REQUEST,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },

                 ## Chat
                 {
                     "name" : "chat",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 165+2,

                     "text" : uiScriptLocale.OPTION_VIEW_CHAT,
                 },
                 {
                     "name" : "view_chat_on_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X,
                     "y" : 165,

                     "text" : uiScriptLocale.OPTION_VIEW_CHAT_ON,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "view_chat_off_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
                     "y" : 165,

                     "text" : uiScriptLocale.OPTION_VIEW_CHAT_OFF,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },

                 ## Always Show Name
                 {
                     "name" : "always_show_name",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 190+2,

                     "text" : uiScriptLocale.OPTION_ALWAYS_SHOW_NAME,
                 },
                 {
                     "name" : "always_show_name_on_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X,
                     "y" : 190,

                     "text" : uiScriptLocale.OPTION_ALWAYS_SHOW_NAME_ON,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "always_show_name_off_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
                     "y" : 190,

                     "text" : uiScriptLocale.OPTION_ALWAYS_SHOW_NAME_OFF,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },

 {
                     "name" : "showNight_on_off",
                     "type" : "text",


                     "x" : LINE_LABEL_X,
                     "y" : 265+2,


                     "text" : "Hava Ayarı",
                 },
                 {
                     "name" : "showNight_on_button",
                     "type" : "radio_button",


                     "x" : LINE_DATA_X,
                     "y"    : 265,


                     "text" : "Gece",


                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "showNight_off_button",
                     "type" : "radio_button",


                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
                     "y" : 265,


                     "text" : "Gunduz",


                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },


                 ## Effect On/Off
                 {
                     "name" : "effect_on_off",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 215+2,

                     "text" : uiScriptLocale.OPTION_EFFECT,
                 },
                 {
                     "name" : "show_damage_on_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X,
                     "y" : 215,

                     "text" : uiScriptLocale.OPTION_VIEW_CHAT_ON,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "show_damage_off_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
                     "y" : 215,

                     "text" : uiScriptLocale.OPTION_VIEW_CHAT_OFF,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },

                 ## 판매문구
                 {
                     "name" : "salestext_on_off",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 240+2,

                     "text" : uiScriptLocale.OPTION_SALESTEXT,
                 },
                 {
                     "name" : "salestext_on_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X,
                     "y" : 240,

                     "text" : uiScriptLocale.OPTION_SALESTEXT_VIEW_ON,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "salestext_off_button",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
                     "y" : 240,

                     "text" : uiScriptLocale.OPTION_SALESTEXT_VIEW_OFF,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "item_toplama",
                     "type" : "text",

                     "x" : LINE_LABEL_X,
                     "y" : 265+2,

                     "text" : "Oto Toplama",
                 },
                 {
                     "name" : "auto_pick_item_on",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X,
                     "y" : 265,

                     "text" : "A汚k",

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },
                 {
                     "name" : "auto_pick_item_off",
                     "type" : "radio_button",

                     "x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
                     "y" : 265,

                     "text" : "Kapal?,

                     "default_image" : ROOT_PATH + "middle_button_01.sub",
                     "over_image" : ROOT_PATH + "middle_button_02.sub",
                     "down_image" : ROOT_PATH + "middle_button_03.sub",
                 },               
             ),
         },
     ),
 }
 
En son bir moderatör tarafından düzenlenmiş:
Çözüm
Python:
Genişlet Daralt Kopyala
"text" : "Kapal?,
Python:
Genişlet Daralt Kopyala
"text" : "Kapali",
olarak cevirmeyi dener misin?
Tırnağı kapatmamissin, ondan oluyor sanirim. Syntax error diyor sysserde.
Python:
Genişlet Daralt Kopyala
"text" : "Kapal?,
Python:
Genişlet Daralt Kopyala
"text" : "Kapali",
olarak cevirmeyi dener misin?
Tırnağı kapatmamissin, ondan oluyor sanirim. Syntax error diyor sysserde.
 
Çözüm
Teşekkürler oldu butonlar birbirine bindi orjinal kordinatı şöyle
"width" : 300,
"height" : 25*11+23,
 
Sorun çözüldüğü için konu çözüldü işaretlenip kilitlenmiştir.
 
Durum
İçerik kilitlendiği için mesaj gönderimine kapatıldı.
Geri
Üst