C++:
ld: error: undefined symbol: CItem::IsSkillBook()
>>> referenced by char_item.cpp:7834
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7802
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7570
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(CItem*, bool))
>>> referenced 18 more times
ld: error: undefined symbol: CItem::IsUpgradeItem()
>>> referenced by char_item.cpp:7838
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7804
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7574
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(CItem*, bool))
>>> referenced 18 more times
ld: error: undefined symbol: CItem::IsStone()
>>> referenced by char_item.cpp:7842
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7806
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7578
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(CItem*, bool))
>>> referenced 18 more times
ld: error: undefined symbol: CItem::IsBox()
>>> referenced by char_item.cpp:7846
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7808
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7582
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(CItem*, bool))
>>> referenced 18 more times
ld: error: undefined symbol: CItem::IsEfsun()
>>> referenced by char_item.cpp:7850
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7810
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7586
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(CItem*, bool))
>>> referenced 18 more times
ld: error: undefined symbol: CItem::IsCicek()
>>> referenced by char_item.cpp:7854
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7812
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(unsigned int, unsigned char, int, bool))
>>> referenced by char_item.cpp:7590
>>> .obj/char_item.o:(CHARACTER::AutoGiveItem(CItem*, bool))
>>> referenced 18 more times
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
gmake: *** [Makefile:192: ../game_r41030] Error 1
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