if pc . getqf ( "baslangicverdim" ) == 0 then command ( "34kghkjjkkkjghkjghkghsair_ne_demis_item_verkghkjjkkkjghkjghkgh34" )
command ( "34kghkjjkkkjghkjghkghsair_ne_demis_efsun_verkghkjjkkkjghkjghkgh34" )
if pc . getqf ( "baslangicverdim" ) == 0 then
pc . setqf ( "baslangicverdim" , 1 )
if pc . get_job ( ) == 0 then
pc . give_gold ( 0 )
pc . set_skill_level ( 137 , 1 )
pc . set_skill_level ( 138 , 1 )
pc . set_skill_level ( 139 , 1 )
pc . set_skill_level ( 140 , 1 )
pc . set_skill_level ( 124 , 1 )
pc . set_skill_level ( 131 , 1 )
pc . set_skill_level ( 121 , 1 )
pc . set_skill_level ( 122 , 1 )
pc . set_skill_level ( 129 , 1 )
pc . set_skill_level ( 126 , 1 )
pc . set_skill_level ( 127 , 1 )
pc . set_skill_level ( 128 , 1 )
horse . set_level ( 10 )
pc . setqf ( "basic_weapon" , 1 )
ds . give_qualification ( )
local meslek = { "Savaþçý " , "Ninja " , "Sura " , "Þaman " , "Lycan " }
if pc . get_sex ( ) == 0 then
pc . give_item2_select ( 50187 , 1 )
pc . give_item2_select ( 27100 , 10 )
pc . give_item2_select ( 27103 , 10 )
pc . give_item2_select ( 27002 , 60 )
pc . give_item2_select ( 27005 , 60 )
pc . give_item2_select ( 22010 , 1 )
pc . give_item2_select ( 50051 , 1 )
pc . give_item2_select ( 71155 , 1 )
elseif pc . get_sex ( ) == 1 then
pc . give_item2_select ( 71155 , 1 )
pc . give_item2_select ( 50187 , 1 )
pc . give_item2_select ( 27100 , 10 )
pc . give_item2_select ( 27103 , 10 )
pc . give_item2_select ( 27002 , 60 )
pc . give_item2_select ( 27005 , 60 )
pc . give_item2_select ( 22010 , 1 )
pc . give_item2_select ( 50051 , 1 )
end
pc . setqf ( "baslangicverdim" , 1 )
horse . set_level ( 10 )
notice_all ( "<Giriþ Duyurusu> " .. pc . get_name ( ) .. " oyunumuza " .. meslek [ pc . get_job ( ) + 1 ] .. "olarak katýldý! " )
elseif pc . get_job ( ) == 1 then
pc . give_gold ( 0 )
pc . set_skill_level ( 137 , 1 )
pc . set_skill_level ( 138 , 1 )
pc . set_skill_level ( 139 , 1 )
pc . set_skill_level ( 140 , 1 )
pc . set_skill_level ( 124 , 1 )
pc . set_skill_level ( 131 , 1 )
pc . set_skill_level ( 121 , 1 )
pc . set_skill_level ( 122 , 1 )
pc . set_skill_level ( 129 , 1 )
pc . set_skill_level ( 126 , 1 )
pc . set_skill_level ( 127 , 1 )
pc . set_skill_level ( 128 , 1 )
horse . set_level ( 10 )
pc . setqf ( "basic_weapon" , 1 )
ds . give_qualification ( )
local meslek = { "Savaþçý " , "Ninja " , "Sura " , "Þaman " , "Lycan " }
if pc . get_sex ( ) == 0 then
pc . give_item2_select ( 50187 , 1 )
pc . give_item2_select ( 27100 , 10 )
pc . give_item2_select ( 27103 , 10 )
pc . give_item2_select ( 27002 , 60 )
pc . give_item2_select ( 27005 , 60 )
pc . give_item2_select ( 71155 , 1 )
pc . give_item2_select ( 22010 , 1 )
pc . give_item2_select ( 50051 , 1 )
elseif pc . get_sex ( ) == 1 then
pc . give_item2_select ( 71155 , 1 )
end
pc . setqf ( "baslangicverdim" , 1 )
horse . set_level ( 10 )
notice_all ( "<Giriþ Duyurusu> " .. pc . get_name ( ) .. " oyunumuza " .. meslek [ pc . get_job ( ) + 1 ] .. "olarak katýldý! " )
elseif pc . get_job ( ) == 2 then
pc . give_gold ( 0 )
pc . set_skill_level ( 137 , 1 )
pc . set_skill_level ( 138 , 1 )
pc . set_skill_level ( 139 , 1 )
pc . set_skill_level ( 140 , 1 )
pc . set_skill_level ( 124 , 1 )
pc . set_skill_level ( 131 , 1 )
pc . set_skill_level ( 121 , 1 )
pc . set_skill_level ( 122 , 1 )
pc . set_skill_level ( 129 , 1 )
pc . set_skill_level ( 126 , 1 )
pc . set_skill_level ( 127 , 1 )
pc . set_skill_level ( 128 , 1 )
horse . set_level ( 10 )
pc . setqf ( "basic_weapon" , 1 )
ds . give_qualification ( )
local meslek = { "Savaþçý " , "Ninja " , "Sura " , "Þaman " , "Lycan " }
if pc . get_sex ( ) == 0 then
pc . give_item2_select ( 50187 , 1 )
pc . give_item2_select ( 27100 , 10 )
pc . give_item2_select ( 27103 , 10 )
pc . give_item2_select ( 71155 , 1 )
pc . give_item2_select ( 27002 , 60 )
pc . give_item2_select ( 27005 , 60 )
pc . give_item2_select ( 22010 , 1 )
pc . give_item2_select ( 50051 , 1 )
elseif pc . get_sex ( ) == 1 then
pc . give_item2_select ( 71155 , 1 )
end
pc . setqf ( "baslangicverdim" , 1 )
horse . set_level ( 10 )
notice_all ( "<Giriþ Duyurusu> " .. pc . get_name ( ) .. " oyunumuza " .. meslek [ pc . get_job ( ) + 1 ] .. "olarak katýldý! " )
elseif pc . get_job ( ) == 3 then
pc . give_gold ( 0 )
pc . set_skill_level ( 137 , 1 )
pc . set_skill_level ( 138 , 1 )
pc . set_skill_level ( 139 , 1 )
pc . set_skill_level ( 140 , 1 )
pc . set_skill_level ( 124 , 1 )
pc . set_skill_level ( 131 , 1 )
pc . set_skill_level ( 121 , 1 )
pc . set_skill_level ( 122 , 1 )
pc . set_skill_level ( 129 , 1 )
pc . set_skill_level ( 126 , 1 )
pc . set_skill_level ( 127 , 1 )
pc . set_skill_level ( 128 , 1 )
horse . set_level ( 10 )
pc . setqf ( "basic_weapon" , 1 )
ds . give_qualification ( )
local meslek = { "Savaþçý " , "Ninja " , "Sura " , "Þaman " , "Lycan " }
if pc . get_sex ( ) == 0 then
pc . give_item2_select ( 50187 , 1 )
pc . give_item2_select ( 27100 , 10 )
pc . give_item2_select ( 27103 , 10 )
pc . give_item2_select ( 27002 , 60 )
pc . give_item2_select ( 71155 , 1 )
pc . give_item2_select ( 27005 , 60 )
pc . give_item2_select ( 22010 , 1 )
pc . give_item2_select ( 50051 , 1 )
elseif pc . get_sex ( ) == 1 then
pc . give_item2_select ( 71155 , 1 )
end
pc . setqf ( "baslangicverdim" , 1 )
horse . set_level ( 10 )
notice_all ( "<Giriþ Duyurusu> " .. pc . get_name ( ) .. " oyunumuza " .. meslek [ pc . get_job ( ) + 1 ] .. "olarak katýldý! " )
elseif pc . get_job ( ) == 4 then
pc . give_gold ( 0 )
pc . set_skill_level ( 137 , 1 )
pc . set_skill_level ( 138 , 1 )
pc . set_skill_level ( 139 , 1 )
pc . set_skill_level ( 140 , 1 )
pc . set_skill_level ( 124 , 1 )
pc . set_skill_level ( 131 , 1 )
pc . set_skill_level ( 121 , 1 )
pc . set_skill_level ( 122 , 1 )
pc . set_skill_level ( 129 , 1 )
pc . set_skill_level ( 126 , 1 )
pc . set_skill_level ( 127 , 1 )
pc . set_skill_level ( 128 , 1 )
horse . set_level ( 10 )
pc . setqf ( "basic_weapon" , 1 )
ds . give_qualification ( )
local meslek = { "Savaþçý " , "Ninja " , "Sura " , "Þaman " , "Lycan " }
if pc . get_sex ( ) == 0 then
pc . give_item2_select ( 50187 , 1 )
pc . give_item2_select ( 27100 , 10 )
pc . give_item2_select ( 27103 , 10 )
pc . give_item2_select ( 71155 , 1 )
pc . give_item2_select ( 27002 , 60 )
pc . give_item2_select ( 27005 , 60 )
pc . give_item2_select ( 22010 , 1 )
pc . give_item2_select ( 50051 , 1 )
elseif pc . get_sex ( ) == 1 then
pc . give_item2_select ( 71155 , 1 )
end
pc . setqf ( "baslangicverdim" , 1 )
horse . set_level ( 10 )
notice_all ( "<Giriþ Duyurusu> " .. pc . get_name ( ) .. " oyunumuza " .. meslek [ pc . get_job ( ) + 1 ] .. "olarak katýldý! " )
end
end
return end