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Merhaba aşağıdaki koda chest kısmını da eklemek istiyorum fakat ekleyemedim yardımcı olur musunuz?
C++:
#ifdef ENABLE_SPECIAL_STORAGE
if (p->bType == ITEM_MATERIAL && p->bSubType == MATERIAL_LEATHER) //upgrade item
{
for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
{
LPITEM item = GetUpgradeInventoryItem(i);
if (!item)
continue;
if (item->GetVnum() == dwItemVnum && FN_check_item_socket(item))
{
if (IS_SET(p->dwFlags, ITEM_FLAG_MAKECOUNT))
{
if (bCount < p->alValues[1])
bCount = p->alValues[1];
}
BYTE bCount2 = MIN(ITEM_MAX_COUNT - item->GetCount(), bCount);
bCount -= bCount2;
item->SetCount(item->GetCount() + bCount2);
if (bCount == 0)
{
if (bMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ľĆŔĚĹŰ Čąµć: %s"), item->GetName());
return item;
}
}
}
}
else if (dwItemVnum == 50300) //book item
{
}
else if (p->bType == ITEM_METIN && p->bSubType == METIN_NORMAL) //stone item
{
for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
{
LPITEM item = GetStoneInventoryItem(i);
if (!item)
continue;
if (item->GetVnum() == dwItemVnum && FN_check_item_socket(item))
{
if (IS_SET(p->dwFlags, ITEM_FLAG_MAKECOUNT))
{
if (bCount < p->alValues[1])
bCount = p->alValues[1];
}
BYTE bCount2 = MIN(ITEM_MAX_COUNT - item->GetCount(), bCount);
bCount -= bCount2;
item->SetCount(item->GetCount() + bCount2);
if (bCount == 0)
{
if (bMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ľĆŔĚĹŰ Čąµć: %s"), item->GetName());
return item;
}
}
}
}
else
{
#endif