Çözüldü sh make.sh - Segmentation fault (core dumped)

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ofv014

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Merhabalar,
Putty'de sh make.sh komutunu çalıştırdığımda aşağıdaki gibi bir hata alıyorum

root@firstproject:/usr/game/share/locale/turkey/quest # sh make.sh
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Bir hata olustu qc.log dosyasini inceleyin!

Belirtilen qc.log dosyasını inceledim. Uzuun bir log yığını var, işin içinden çıkamadım. Yardımlarınızı bekliyorum :)

Lua (Quest):
Genişlet Daralt Kopyala
QUEST : horse_guard
STATE : start
WHEN  : 20349.chat (gameforge.horse_guard._10_npcChat)
QUEST : horse_menu
STATE : start
FUNCTION horse_menu()
WHEN  : 20030.click
WHEN  : 20101.click
WHEN  : 20102.click
WHEN  : 20103.click
WHEN  : 20104.click
WHEN  : 20105.click
WHEN  : 20106.click
WHEN  : 20107.click
WHEN  : 20108.click
WHEN  : 20109.click
WHEN  : 20110.click
WHEN  : 20111.click
WHEN  : 20112.click
WHEN  : 20113.click
WHEN  : 20349.chat ("At Menüsü ")
    with pc . getqf ( "at_menu" ) == 1
QUEST : horse_revive
STATE : start
WHEN  : 20349.chat (gameforge.horse_revive._10_npcChat)
    with horse . get_grade ( ) == 3 and horse . is_dead ( ) and pc . countitem ( "50059" ) < 1
WHEN  : 20349.chat (gameforge.horse_revive._10_npcChat)
    with horse . get_grade ( ) == 3 and horse . is_dead ( ) and pc . countitem ( "50059" ) >= 1
WHEN  : 20349.chat (gameforge.horse_revive._10_npcChat)
    with horse . get_grade ( ) == 2 and horse . is_dead ( ) and pc . countitem ( "50058" ) < 1
WHEN  : 20349.chat (gameforge.horse_revive._100_npcChat)
    with horse . get_grade ( ) == 2 and horse . is_dead ( ) and pc . countitem ( "50058" ) >= 1
WHEN  : 20349.chat (gameforge.horse_revive._100_npcChat)
    with horse . get_grade ( ) == 1 and horse . is_dead ( ) and pc . countitem ( "50057" ) < 1
WHEN  : 20349.chat (gameforge.horse_revive._10_npcChat)
    with horse . get_grade ( ) == 1 and horse . is_dead ( ) and pc . countitem ( "50057" ) >= 1
QUEST : horse_ride
STATE : start
WHEN  : 20349.chat (gameforge.horse_ride._10_npcChat)
    with pc . level >= 10 and not pc . is_mount ( )
QUEST : horse_summon
STATE : start
FUNCTION get_horse_summon_prob_pct()
WHEN  : 50051.use
    with horse . get_grade ( ) == 0
WHEN  : 50051.use
    with horse . get_grade ( ) == 1
WHEN  : 50051.use
    with horse . get_grade ( ) == 2
WHEN  : 50051.use
    with horse . get_grade ( ) == 3
WHEN  : 50052.use
    with horse . get_grade ( ) == 0
WHEN  : 50052.use
    with horse . get_grade ( ) == 1
WHEN  : 50052.use
    with horse . get_grade ( ) == 2
WHEN  : 50052.use
    with horse . get_grade ( ) == 3
WHEN  : 50053.use
    with horse . get_grade ( ) == 0
WHEN  : 50053.use
    with horse . get_grade ( ) == 1
WHEN  : 50053.use
    with horse . get_grade ( ) == 2
WHEN  : 50053.use
    with horse . get_grade ( ) == 3
STATE : __COMPLETE__
WHEN  : enter
QUEST : ride
STATE : start
FUNCTION Ride(vnum,remain_time)
WHEN  : login
WHEN  : 71114.use or
WHEN  : 71115.use or
WHEN  : 71116.use or
WHEN  : 71117.use or
WHEN  : 71118.use or
WHEN  : 71119.use or
WHEN  : 71120.use or
WHEN  : 71121.use or
WHEN  : 71171.use or
WHEN  : 71172.use or
WHEN  : 71176.use or
WHEN  : 71177.use
QUEST : ride_halloween
STATE : start
FUNCTION Ride(vnum,remain_time)
WHEN  : login
WHEN  : 71161.use
QUEST : ride_mystery_boxes
STATE : start
FUNCTION Ride(vnum,remain_time)
WHEN  : login
WHEN  : 71124.use or
WHEN  : 71125.use or
WHEN  : 71126.use or
WHEN  : 71127.use or
WHEN  : 71128.use or
WHEN  : 71137.use or
WHEN  : 71138.use or
WHEN  : 71139.use or
WHEN  : 71140.use or
WHEN  : 71141.use or
WHEN  : 71142.use
QUEST : ride_ramadan
STATE : start
FUNCTION Ride(vnum,remain_time)
WHEN  : login
WHEN  : 71131.use or
WHEN  : 71132.use or
WHEN  : 71133.use or
WHEN  : 71134.use
QUEST : ride_upgradable
STATE : start
FUNCTION increaseTime()
FUNCTION Ride(vnum,remain_time)
WHEN  : login
WHEN  : 52001.use or
WHEN  : 52002.use or
WHEN  : 52003.use or
WHEN  : 52004.use or
WHEN  : 52005.use or
WHEN  : 52006.use or
WHEN  : 52007.use or
WHEN  : 52008.use or
WHEN  : 52009.use or
WHEN  : 52010.use or
WHEN  : 52011.use or
WHEN  : 52012.use or
WHEN  : 52013.use or
WHEN  : 52014.use or
WHEN  : 52015.use or
WHEN  : 52016.use or
WHEN  : 52017.use or
WHEN  : 52018.use or
WHEN  : 52019.use or
WHEN  : 52020.use or
WHEN  : 52021.use or
WHEN  : 52022.use or
WHEN  : 52023.use or
WHEN  : 52024.use or
WHEN  : 52025.use or
WHEN  : 52026.use or
WHEN  : 52027.use or
WHEN  : 52028.use or
WHEN  : 52029.use or
WHEN  : 52030.use or
WHEN  : 52031.use or
WHEN  : 52032.use or
WHEN  : 52033.use or
WHEN  : 52034.use or
WHEN  : 52035.use or
WHEN  : 52036.use or
WHEN  : 52037.use or
WHEN  : 52038.use or
WHEN  : 52039.use or
WHEN  : 52040.use or
WHEN  : 52041.use or
WHEN  : 52042.use or
WHEN  : 52043.use or
WHEN  : 52044.use or
WHEN  : 52045.use or
WHEN  : 52046.use or
WHEN  : 52047.use or
WHEN  : 52048.use or
WHEN  : 52049.use or
WHEN  : 52050.use or
WHEN  : 52051.use or
WHEN  : 52052.use or
WHEN  : 52053.use or
WHEN  : 52054.use or
WHEN  : 52055.use or
WHEN  : 52056.use or
WHEN  : 52057.use or
WHEN  : 52058.use or
WHEN  : 52059.use or
WHEN  : 52060.use
QUEST : ride_xmas
STATE : start
FUNCTION Ride(vnum,remain_time)
WHEN  : login
WHEN  : 71164.use or
WHEN  : 71165.use or
WHEN  : 71166.use
WHEN  : 52061.use or
WHEN  : 52062.use or
WHEN  : 52063.use or
WHEN  : 52064.use or
WHEN  : 52065.use or
WHEN  : 52066.use or
WHEN  : 52067.use or
WHEN  : 52068.use or
WHEN  : 52069.use or
WHEN  : 52070.use or
WHEN  : 52071.use or
WHEN  : 52072.use or
WHEN  : 52073.use or
WHEN  : 52074.use or
WHEN  : 52075.use or
WHEN  : 52076.use or
WHEN  : 52077.use or
WHEN  : 52078.use or
WHEN  : 52079.use or
WHEN  : 52080.use or
WHEN  : 52081.use or
WHEN  : 52082.use or
WHEN  : 52083.use or
WHEN  : 52084.use or
WHEN  : 52085.use or
WHEN  : 52086.use or
WHEN  : 52087.use or
WHEN  : 52088.use or
WHEN  : 52089.use or
WHEN  : 52090.use or
WHEN  : 52091.use or
WHEN  : 52092.use or
WHEN  : 52093.use or
WHEN  : 52094.use or
WHEN  : 52095.use or
WHEN  : 52096.use or
WHEN  : 52097.use or
WHEN  : 52098.use or
WHEN  : 52099.use or
WHEN  : 52100.use or
WHEN  : 52101.use or
WHEN  : 52102.use or
WHEN  : 52103.use or
WHEN  : 52104.use or
WHEN  : 52105.use or
WHEN  : 52106.use or
WHEN  : 52107.use or
WHEN  : 52108.use or
WHEN  : 52109.use or
WHEN  : 52110.use or
WHEN  : 52111.use or
WHEN  : 52112.use or
WHEN  : 52113.use or
WHEN  : 52114.use or
WHEN  : 52115.use or
WHEN  : 52116.use or
WHEN  : 52117.use or
WHEN  : 52118.use or
WHEN  : 52119.use or
WHEN  : 52120.use
QUEST : ride_mount_change
STATE : start
WHEN  : 20090.chat ("Binek mühürünü değiştir ")
    with pc . get_map_index ( ) == 72
QUEST : ride_ticket_change
STATE : start
WHEN  : 20349.chat ("Sertifikayı binek ile değiştir ")
QUEST : training_mount
STATE : start
FUNCTION check_list(material,pc_level,horse_level)
FUNCTION extraTime(typ)
WHEN  : 20349.chat ("Yeni bir bineğe binmek istiyorum! ")
STATE : main_point
WHEN  : 20349.chat ("Bineğimi geliştirmek istiyorum! ")
WHEN  : 20349.take
    with 52101 <= item . vnum and item . vnum <= 52105 or 52116 <= item . vnum and item . vnum <= 52120 or 52131 <= item . vnum and item . vnum <= 52135 or 52146 <= item . vnum and item . vnum <= 52150 or 52161 <= item . vnum and item . vnum <= 52165 or 52176 <= item . vnum and item . vnum <= 52180 or 52191 <= item . vnum and item . vnum <= 52195
WHEN  : 20349.take
    with 52106 <= item . vnum and item . vnum <= 52110 or 52121 <= item . vnum and item . vnum <= 52125 or 52136 <= item . vnum and item . vnum <= 52140 or 52151 <= item . vnum and item . vnum <= 52155 or 52181 <= item . vnum and item . vnum <= 52185 or 52166 <= item . vnum and item . vnum <= 52170 or 52196 <= item . vnum and item . vnum <= 52200
WHEN  : 20349.take
    with 52111 <= item . vnum and item . vnum <= 52115 or 52126 <= item . vnum and item . vnum <= 52131 or 52141 <= item . vnum and item . vnum <= 52145 or 52156 <= item . vnum and item . vnum <= 52161 or 52186 <= item . vnum and item . vnum <= 52191 or 52171 <= item . vnum and item . vnum <= 52175 or 52201 <= item . vnum and item . vnum <= 52205
WHEN  : 20349.chat ("At becerileri kullanabilir miyim? ")
QUEST : biolog_drops
STATE : start
FUNCTION t_IsCompleted()
FUNCTION t_ItemVnum()
FUNCTION t_MaximChance()
WHEN  : 601.kill
WHEN  : 2301.kill or
WHEN  : 2302.kill or
WHEN  : 2303.kill or
WHEN  : 2304.kill or
WHEN  : 2305.kill or
WHEN  : 2311.kill or
WHEN  : 2312.kill or
WHEN  : 2313.kill or
WHEN  : 2314.kill or
WHEN  : 2315.kill
WHEN  : 1401.kill or
WHEN  : 1402.kill or
WHEN  : 1403.kill or
WHEN  : 1601.kill or
WHEN  : 1602.kill or
WHEN  : 1603.kill
WHEN  : 2311.kill or
WHEN  : 2312.kill or
WHEN  : 2313.kill or
WHEN  : 2314.kill or
WHEN  : 2315.kill
WHEN  : 691.kill or
WHEN  : 792.kill or
WHEN  : 791.kill or
WHEN  : 1093.kill or
WHEN  : 1304.kill or
WHEN  : 2091.kill or
WHEN  : 2191.kill or
WHEN  : 2206.kill or
WHEN  : 1901.kill or
WHEN  : 3090.kill or
WHEN  : 3290.kill or
WHEN  : 3590.kill
WHEN  : 1135.kill or
WHEN  : 1137.kill
WHEN  : 2414.kill or
WHEN  : 2412.kill
QUEST : auto_damar_eventi
STATE : start
FUNCTION damar_eventi_settings()
FUNCTION damar_eventi_durum()
WHEN  : login
WHEN  : 20082.chat ("Etkinlik -> Damar Eventi(Cevher) ")
WHEN  : auto_damar_eventi_duyuru_timer.server_timer
    with game . get_event_flag ( "auto_damar_eventi" ) ~= 0
WHEN  : auto_damar_eventi_yolla_timer.server_timer
WHEN  : auto_damar_eventi_temizle_timer.server_timer
QUEST : auto_horse_racing_event
STATE : start
FUNCTION settings()
FUNCTION durum()
WHEN  : logout or
WHEN  : shutdown or
WHEN  : disconnected
WHEN  : login
WHEN  : 9004.chat ("At yarışını başlat ")
    with pc . is_gm ( ) and pc . get_level ( ) == 5
WHEN  : 9004.chat ("At yarışını sonlandır. ")
    with pc . is_gm ( ) and pc . get_level ( ) == 5
WHEN  : 20086.click
    with pc . get_map_index ( ) == 312
WHEN  : auto_horse_racing_event_duyuru_timer.server_timer
    with game . get_event_flag ( "auto_horse_racing_event" ) > 1
WHEN  : auto_horse_racing_event_basla_timer.server_timer
WHEN  : auto_horse_racing_event_kontrol_timer.timer
WHEN  : auto_horse_racing_event_bitir_timer.server_timer
QUEST : auto_korsan_tanaka_eventi
STATE : start
FUNCTION tanaka_eventi_settings()
FUNCTION tanaka_eventi_durum()
WHEN  : login
WHEN  : 20092.chat ("Korsan Tanaka Etkinliği ")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5
WHEN  : 20082.chat ("Etkinlik -> Korsan Tanaka Eventi ")
WHEN  : auto_korsan_tanaka_eventi_duyuru_timer.server_timer
    with game . get_event_flag ( "auto_korsan_tanaka_eventi" ) ~= 0
WHEN  : auto_korsan_tanaka_eventi_yolla_timer.server_timer
WHEN  : auto_korsan_tanaka_eventi_temizle_timer.server_timer
QUEST : auto_boss_metin_eventi
STATE : start
FUNCTION tanaka_eventi_settings()
FUNCTION tanaka_eventi_durum()
WHEN  : login
WHEN  : 20092.chat ("Boss && Metin Etkinliği ")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5
WHEN  : 20082.chat ("Etkinlik -> Boss - Metin Eventi ")
WHEN  : auto_boss_metin_eventi_duyuru_timer.server_timer
    with game . get_event_flag ( "auto_boss_metin_eventi" ) ~= 0
WHEN  : auto_boss_metin_eventi_yolla_timer.server_timer
WHEN  : auto_boss_metin_eventi_temizle_timer.server_timer
QUEST : word_event_mt2shop
STATE : start
WHEN  : 20011.chat ("Kelime Event")
    with game . get_event_flag ( "word_event_drop" ) == 1
WHEN  : 50128.use
WHEN  : login
    with game . get_event_flag ( "word_event_drop" ) == 1
WHEN  : button or
WHEN  : info
    with game . get_event_flag ( "word_event_drop" ) == 1
WHEN  : kill
    with not npc . is_pc ( )
QUEST : horse_racing_event
STATE : start
WHEN  : shutdown
WHEN  : logout or
WHEN  : disconnect
    with pc . get_map_index ( ) == 312
WHEN  : login
    with pc . get_map_index ( ) == 312
WHEN  : 9004.chat ("At Yarışı Ayarları ")
    with pc . get_map_index ( ) == 312 and pc . is_gm ( ) and pc . gm_get_level ( ) == 5
WHEN  : 20349.chat ("At Yarışı ")
WHEN  : 20086.click
    with pc . get_map_index ( ) == 312
WHEN  : horse_racing_event_timer.timer
WHEN  : horse_racing_event_bitir_timer.server_timer
QUEST : auto_oxevent
STATE : start
FUNCTION ox_settings()
WHEN  : 20011.chat ("Ox (Şans) Yarışması Etkinliği ")
WHEN  : 20358.chat ("OX Chat Engel")
    with pc . is_gm ( )
WHEN  : 20358.chat ("OX-Yarışması ")
    with pc . is_gm ( )
WHEN  : login
    with pc . get_map_index ( ) == 113 and not pc . is_gm ( )
QUEST : kids_day_quiz
STATE : start
WHEN  : login
    with game . get_event_flag ( "kids_day_drop_high" ) > 0
WHEN  : info or
WHEN  : button
WHEN  : 50034.use
QUEST : pvp_manager
STATE : start
WHEN  : login
    with game . get_event_flag ( "pvp" ) > 0 and pc . get_map_index ( ) ~= 353
WHEN  : button or
WHEN  : info
WHEN  : login
    with pc . get_map_index ( ) == 353 and ( pvp_attenders == nil or pvp_attenders [ pvp_manager . get_my_attender_id ( ) ] == nil or ( pvp_attenders [ pvp_manager . get_my_attender_id ( ) ] . fight_mode ~= 1 and pvp_attenders [ pvp_manager . get_my_attender_id ( ) ] . fight_mode ~= 2 ) )
WHEN  : pvp_guard_1.timer
WHEN  : pvp_guard_2.timer
FUNCTION guard_check_position()
WHEN  : 20078.chat ("GM: Herkesi şehire ışınla ")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5 and pc . get_map_index ( ) == 353
FUNCTION guard_reset()
WHEN  : 20355.chat ("Düello Turnuvasına Katılın! ")
    with game . get_event_flag ( "pvp" ) ~= 0
WHEN  : 20078.chat ("Şehre geri dön. ")
    with pc . get_map_index ( ) == 353
WHEN  : 20078.chat ("GM: Düello Turnuvasını İptal Et")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5 and pc . get_map_index ( ) == 353 and game . get_event_flag ( "pvp" ) ~= 0
WHEN  : 20078.chat ("GM: Düello Turnuvasını başlat")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5 and pc . get_map_index ( ) == 353 and game . get_event_flag ( "pvp" ) == 0 and ae_pvp_tournament == nil
FUNCTION open_registrations()
WHEN  : 20078.chat ("Turnuvaya kayıt olmak istiyorum. ")
    with pc . get_map_index ( ) == 353 and game . get_event_flag ( "pvp" ) == 1
WHEN  : 20078.chat ("Turnuvaya Kayıtlı Oyuncu Listesi")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5 and pc . get_map_index ( ) == 353 and game . get_event_flag ( "pvp" ) == 1
FUNCTION close_registrations()
WHEN  : 20078.chat ("Sıradaki rakibim kim? ")
    with pc . get_map_index ( ) == 353 and game . get_event_flag ( "pvp" ) == 2 and game . get_event_flag ( "pvp_tournament" ) == pc . getqf ( "pvp_tournament" )
FUNCTION make_duel_list()
FUNCTION findpartner(name,level)
FUNCTION findpartner_for_partnerless(name,level)
FUNCTION is_player_in_map(name)
WHEN  : 20078.chat ("GM: Arenaları temizle")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5 and game . get_event_flag ( "pvp" ) == 2
WHEN  : 20078.chat ("GM: Düello Turnuvası ödül ")
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5
FUNCTION refresh_arenas()
FUNCTION fight_init(pid1,pid2,arena_id)
WHEN  : login
    with pc . get_map_index ( ) == 353 and game . get_event_flag ( "pvp" ) == 2 and pvp_manager . get_fight_mode ( ) == 1
WHEN  : partner_timeout.timer
WHEN  : fight_start_countdown.timer
WHEN  : fight_start_countdown_shutdown.timer
WHEN  : logout
    with game . get_event_flag ( "pvp" ) == 2 and pc . get_map_index ( ) == 353 and pvp_manager . get_fight_mode ( ) == 2
WHEN  : kill
    with game . get_event_flag ( "pvp" ) == 2 and pc . get_map_index ( ) == 353 and npc . is_pc ( ) and pvp_manager . get_fight_mode ( ) == 2
WHEN  : fight_end.timer
WHEN  : letter
    with pc . get_map_index ( ) == 353 and game . get_event_flag ( "pvp" ) == 2 and pvp_manager . get_fight_mode ( ) == 3
FUNCTION fight_playerless()
FUNCTION init_next_round()
FUNCTION local_pc_warp(name,x,y)
FUNCTION setqf_by_name(name,flag,value)
FUNCTION getqf_by_name(name,flag)
FUNCTION get_attender_id_by_name(name)
FUNCTION get_my_attender_id()
FUNCTION get_duel_partner()
FUNCTION get_fight_mode()
FUNCTION set_fight_mode(fmode)
FUNCTION get_arena()
FUNCTION set_arena(id)
FUNCTION ask_fight(asker,target)
QUEST : imp_savasi
STATE : start
WHEN  : login
WHEN  : impbireyselkontrol.timer
WHEN  : button
WHEN  : imp_baslat_sayaci.server_timer
WHEN  : imp_basla1.server_timer
WHEN  : imp_basla2.server_timer
WHEN  : imp_basla3.server_timer
WHEN  : imp_basla4.server_timer
WHEN  : imp_basla5.server_timer
WHEN  : imp_skor_kontrol.server_timer
WHEN  : imp_skor_kontrol1.server_timer
WHEN  : 11001.chat ("İmparatorluk Savaşı ") or
WHEN  : 11003.chat ("İmparatorluk Savaşı ") or
WHEN  : 11005.chat ("İmparatorluk Savaşı ")
    with game . get_event_flag ( "imp_savasi" ) == 1
WHEN  : kill
    with pc . get_map_index ( ) == 218 and game . get_event_flag ( "imp_savasi" ) == 2 and npc . is_pc ( )
WHEN  : imp_cikis.timer
WHEN  : imp_event_baslat.server_timer
WHEN  : 20011.chat ("GM: İmparatorluk Savaşı ")
    with pc . is_gm ( )
QUEST : gemimap
STATE : start
WHEN  : 11001.chat ("Gemi Savaşlarına Katıl ") or
WHEN  : 11003.chat ("Gemi Savaşlarına Katıl ") or
WHEN  : 11005.chat ("Gemi Savaşlarına Katıl ")
    with game . get_event_flag ( "girisleracik" ) == 1
WHEN  : login
    with pc . get_map_index ( ) == 355 and game . get_event_flag ( "girisleracik" ) == 0 and not pc . is_gm ( )
WHEN  : 20011.chat ("GM: Gemi Savaşları ")
    with pc . is_gm ( )
WHEN  : kill
    with npc . is_pc ( ) and npc . empire ~= pc . empire and pc . get_map_index ( ) == 355
WHEN  : disariyollagemisavasi.server_timer
QUEST : aktiflonca
STATE : start
WHEN  : login
WHEN  : button or
WHEN  : info
QUEST : loncaistatistik
STATE : start
WHEN  : kill
    with npc . is_pc ( )
WHEN  : login
QUEST : lonca_gecmis
STATE : start
WHEN  : login
WHEN  : button or
WHEN  : info
FUNCTION get_input(par)
QUEST : guild_building
STATE : start
WHEN  : 20040.click
QUEST : alter_of_power
STATE : start
WHEN  : 20077.click
    with npc . get_guild ( ) == pc . get_guild ( ) and pc . is_guild_master ( )
WHEN  : 20078.click
    with npc . get_guild ( ) == pc . get_guild ( ) and pc . is_guild_master ( )
WHEN  : 20079.click
    with npc . get_guild ( ) == pc . get_guild ( ) and pc . is_guild_master ( )
WHEN  : 20077.click or
WHEN  : 20078.click or
WHEN  : 20079.click
    with npc . get_guild ( ) == pc . get_guild ( ) and pc . is_guild_master ( )
QUEST : guild_building_melt
STATE : start
FUNCTION GetOreRefineCost(cost)
FUNCTION GetOreRefineGoodPct()
FUNCTION GetOreRefineBadPct()
FUNCTION GetMyRefineNum(race)
FUNCTION IsRefinableRawOre(vnum)
FUNCTION DoRefineDiamond(pct)
FUNCTION DoRefine(pct)
WHEN  : 20060.take or
WHEN  : 20061.take or
WHEN  : 20062.take or
WHEN  : 20063.take or
WHEN  : 20064.take or
WHEN  : 20065.take or
WHEN  : 20066.take or
WHEN  : 20067.take or
WHEN  : 20068.take or
WHEN  : 20069.take or
WHEN  : 20070.take or
WHEN  : 20071.take or
WHEN  : 20072.take
    with guild_building_melt . GetMyRefineNum ( npc . race ) == item . vnum
WHEN  : 20060.take or
WHEN  : 20061.take or
WHEN  : 20062.take or
WHEN  : 20063.take or
WHEN  : 20064.take or
WHEN  : 20065.take or
WHEN  : 20066.take or
WHEN  : 20067.take or
WHEN  : 20068.take or
WHEN  : 20069.take or
WHEN  : 20070.take or
WHEN  : 20071.take or
WHEN  : 20072.take
    with guild_building_melt . IsRefinableRawOre ( item . vnum ) and guild_building_melt . GetMyRefineNum ( npc . race ) ~= item . vnum
QUEST : guild_building_npc
STATE : start
WHEN  : 20044.click
WHEN  : 20045.click
WHEN  : 20046.click
QUEST : guild_building
STATE : start
WHEN  : guild_man1.chat (" Loncadan çık ") or
WHEN  : guild_man2.chat (" Loncadan çık ") or
WHEN  : guild_man3.chat (" Loncadan çık ")
    with pc . hasguild ( ) and not pc . isguildmaster ( ) and ( pc . is_gm ( ) or npc . empire == pc . empire )
WHEN  : guild_man1.chat (" Loncayı kapat ") or
WHEN  : guild_man2.chat (" Loncayı kapat ") or
WHEN  : guild_man3.chat (" Loncayı kapat ")
    with pc . hasguild ( ) and pc . isguildmaster ( )
WHEN  : guild_man1.chat (" Yeni Lonca kur ") or
WHEN  : guild_man2.chat (" Yeni Lonca kur ") or
WHEN  : guild_man3.chat (" Yeni Lonca kur ")
    with not pc . hasguild ( ) and not pc . isguildmaster ( )
QUEST : guild_ranking
STATE : start
WHEN  : guild_man1.chat (gameforge.locale.show_guild_ranking_around) or
WHEN  : guild_man2.chat (gameforge.locale.show_guild_ranking_around) or
WHEN  : guild_man3.chat (gameforge.locale.show_guild_ranking_around)
    with pc . hasguild ( )
WHEN  : guild_man1.chat (gameforge.locale.show_guild_ranking_top) or
WHEN  : guild_man2.chat (gameforge.locale.show_guild_ranking_top) or
WHEN  : guild_man3.chat (gameforge.locale.show_guild_ranking_top)
    with pc . hasguild ( )
WHEN  : guild_man1.chat (gameforge.locale.show_guild_cur_score) or
WHEN  : guild_man2.chat (gameforge.locale.show_guild_cur_score) or
WHEN  : guild_man3.chat (gameforge.locale.show_guild_cur_score)
    with pc . hasguild ( )
QUEST : guild_war_bet
STATE : start
WHEN  : guild_war_observer1.chat (gameforge.guild_war_bet._10_npcChat) or
WHEN  : guild_war_observer2.chat (gameforge.guild_war_bet._10_npcChat) or
WHEN  : guild_war_observer3.chat (gameforge.guild_war_bet._10_npcChat)
QUEST : guild_war_join
STATE : start
WHEN  : letter
    with ( pc . get_map_index ( ) ~= 71 and pc . get_map_index ( ) ~= 104 and pc . get_map_index ( ) ~= 72 and pc . get_map_index ( ) ~= 73 and pc . get_map_index ( ) ~= 208 ) and pc . get_map_index ( ) <= 200
WHEN  : button
    with ( pc . get_map_index ( ) ~= 71 and pc . get_map_index ( ) ~= 104 and pc . get_map_index ( ) ~= 72 and pc . get_map_index ( ) ~= 73 and pc . get_map_index ( ) ~= 208 ) and pc . get_map_index ( ) <= 200
QUEST : guild_war_observer
STATE : start
WHEN  : guild_war_observer1.chat (locale.guild.war_list_button) or
WHEN  : guild_war_observer2.chat (locale.guild.war_list_button) or
WHEN  : guild_war_observer3.chat (locale.guild.war_list_button)
QUEST : guild_war_tournament
STATE : start
FUNCTION durum()
WHEN  : login
WHEN  : letter
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5
WHEN  : info or
WHEN  : button
    with pc . is_gm ( ) and pc . gm_get_level ( ) == 5
WHEN  : login
    with pc . getqf ( "duyuru" ) == 0 and pc . isguildmaster ( ) and game . get_event_flag ( "turnuva_kayit" ) == 1
WHEN  : 11001.chat ("Lonca Turnuvası Kayıt Olmak İstiyorum ") or
WHEN  : 11003.chat ("Lonca Turnuvası Kayıt Olmak İstiyorum ") or
WHEN  : 11005.chat ("Lonca Turnuvası Kayıt Olmak İstiyorum ")
    with pc . isguildmaster ( ) and game . get_event_flag ( "turnuva_kayit" ) == 1 and game . get_event_flag ( "turnuva_baskan" ) == 0
WHEN  : 11001.chat ("Lonca Başkanı Adası ") or
WHEN  : 11003.chat ("Lonca Başkanı Adası ") or
WHEN  : 11005.chat ("Lonca Başkanı Adası ")
    with ( pc . isguildmaster ( ) or pc . is_gm ( ) ) and game . get_event_flag ( "turnuva_baskan" ) == 1
WHEN  : 11001.chat ("Turnuvaya Katılan Loncalar ") or
WHEN  : 11003.chat ("Turnuvaya Katılan Loncalar ") or
WHEN  : 11005.chat ("Turnuvaya Katılan Loncalar ")
    with ( pc . isguildmaster ( ) or pc . is_gm ( ) ) and ( game . get_event_flag ( "turnuva_baskan" ) == 1 or game . get_event_flag ( "turnuva_kayit" ) == 1 )
QUEST : change_guild_master
STATE : start
FUNCTION change_master(name,level_limit,time_resign_limit,time_be_other_leader,time_be_other_member,iscacheitem)
WHEN  : 71099.use
QUEST : change_character_entegrasyon
STATE : start
WHEN  : 53423.use
FUNCTION karakter_degisim()
QUEST : change_empire
STATE : start
WHEN  : 71054.use
FUNCTION krallik_degisim()
QUEST : change_level
STATE : start
WHEN  : 53422.use
FUNCTION level_degisim()
QUEST : change_name
STATE : start
WHEN  : 71055.use
FUNCTION isim_degisim()
QUEST : change_perfect_master
STATE : start
WHEN  : 53421.use
QUEST : change_sex
STATE : start
WHEN  : 71048.use
FUNCTION cinsiyet_degisim()
QUEST : change_skill_reset
STATE : start
FUNCTION skill_reset()
WHEN  : 71100.use
WHEN  : 9006.chat ("Becerilerimi Sıfırla ") or
WHEN  : 20094.chat ("Becerilerimi Sıfırla ")
WHEN  : 80055.use
QUEST : charge_cash_by_voucher
STATE : start
FUNCTION charge(amount,charge_type)
WHEN  : 80014.use or
WHEN  : 80015.use or
WHEN  : 80016.use or
WHEN  : 80017.use or
WHEN  : 80018.use or
WHEN  : 80019.use or
WHEN  : 80020.use or
WHEN  : 80021.use or
WHEN  : 80022.use or
WHEN  : 80023.use or
WHEN  : 80024.use or
WHEN  : 80025.use or
WHEN  : 80027.use
QUEST : goldbar
STATE : start
FUNCTION check_item(vnum)
FUNCTION check_pc()
FUNCTION check_gold(value)
WHEN  : 90034.use or
WHEN  : 90035.use or
WHEN  : 90036.use or
WHEN  : 90037.use or
WHEN  : 90038.use
QUEST : reset_scroll
STATE : start
WHEN  : 71002.use or
WHEN  : 76001.use
WHEN  : 71003.use
QUEST : reset_status
STATE : start
WHEN  : 71103.use or
WHEN  : 71104.use or
WHEN  : 71105.use or
WHEN  : 71106.use
QUEST : isinlanma_yuzuk
STATE : start
WHEN  : 40002.use
QUEST : support_system
STATE : start
FUNCTION get_pet_info(itemVnum)
FUNCTION get_spawn_effect_file(idx)
WHEN  : 61019.use or
WHEN  : 61020.use or
WHEN  : 61021.use or
WHEN  : 61022.use
QUEST : costume_voucher
STATE : start
WHEN  : 30335.use
WHEN  : 30339.use
QUEST : item_potion_bag
STATE : start
WHEN  : 61415.use
QUEST : ejderinzirhi
STATE : start
WHEN  : login
WHEN  : 58017.use
QUEST : ejderinpencesi
STATE : start
WHEN  : login
WHEN  : 58018.use
QUEST : ejderinkasirgasi
STATE : start
WHEN  : login
WHEN  : 58019.use
QUEST : bar
STATE : start
FUNCTION yangg(money)
WHEN  : 20176.use
QUEST : orumcek_tilsimi
STATE : start
WHEN  : 30181.use
QUEST : dragon_charm
STATE : start
FUNCTION kontrol()
WHEN  : login
WHEN  : 30180.use
QUEST : wind_shoes
STATE : start
WHEN  : 72701.use
QUEST : item_skill_book
STATE : start
WHEN  : 30257.use
WHEN  : 9006.chat ("Gelişmiş beceri kitabı istiyorum")
    with game . get_event_flag ( "item_skill_book_activate" ) == 1
FUNCTION BuildGrandMasterSkillList(job,group)
QUEST : sebnem_tenturu
STATE : start
WHEN  : 31084.use
QUEST : chaegirab_gift_box
STATE : start
WHEN  : 53420.use
QUEST : costume_afro_pets_box
STATE : start
WHEN  : 53401.use
WHEN  : 53402.use
WHEN  : 53403.use
WHEN  : 53404.use
WHEN  : 53501.use
WHEN  : 53502.use
WHEN  : 53503.use
WHEN  : 53504.use
WHEN  : 53505.use
WHEN  : 53406.use
WHEN  : 53407.use
WHEN  : 53408.use
WHEN  : 53409.use
WHEN  : 53411.use
WHEN  : 53412.use
WHEN  : 53413.use
WHEN  : 53414.use
WHEN  : 53416.use
WHEN  : 53417.use
QUEST : noel_box
STATE : start
FUNCTION noel_settings()
FUNCTION give_1_7_day_noel_item()
WHEN  : 71144.use
QUEST : futbol_topu
STATE : start
WHEN  : kill or
WHEN  : login or
WHEN  : logout or
WHEN  : levelup
WHEN  : 50265.use
WHEN  : 50037.use
QUEST : mystery_key
STATE : start
FUNCTION get_master_key()
FUNCTION get_key_for_chest(chest_vnum)
FUNCTION get_reward_for_chest(chest_vnum)
FUNCTION open_chest(chest_vnum,key_vnum)
WHEN  : 50132.use
QUEST : new_easter_gift_box_gf
STATE : start
FUNCTION give_item_with_log(vnum,amount,item_id)
FUNCTION gift(item_id)
WHEN  : 71150.use
QUEST : knut_shop_box
STATE : start
WHEN  : 38057.use
QUEST : new_valentine_day_gift_box
STATE : start
FUNCTION give_item_with_log(vnum,amount,item_id)
FUNCTION gift(item_id)
WHEN  : 71146.use
WHEN  : 71147.use
QUEST : christmas_costume_shop_box
STATE : start
FUNCTION give_costume_item(costume_vnum,duration)
WHEN  : 38056.use
QUEST : assassin_shop_box
STATE : start
FUNCTION give_costume_item(costume_vnum,duration)
WHEN  : 38054.use
QUEST : basma_item_olusturma
STATE : start
WHEN  : 9008.chat ("Asil Çiçek Demeti Oluştur ")
WHEN  : 9008.chat ("Rengarenk İnci Oluştur ")
WHEN  : 9008.chat ("Renkli Ot Demeti Oluştur ")
QUEST : blacksmith
STATE : start
WHEN  : blacksmith.chat (gameforge.blacksmith._10_npcChat)
QUEST : check_trans_ticket
STATE : start
WHEN  : 20088.chat ("Gizli mağaralara geç ")
    with pc . get_map_index ( ) == 104
WHEN  : 20089.chat ("Birinci kata dön ")
    with pc . get_map_index ( ) == 71
WHEN  : 20093.chat ("Giriş izni iste ")
    with pc . get_map_index ( ) == 64
QUEST : cheque_trade
STATE : start
WHEN  : warehouse_keeper.chat ("Won Alım ve Satımı ")
QUEST : fisher
STATE : start
WHEN  : 9009.chat ("Marketi aç ")
WHEN  : 9009.chat ("Balıkçı oltasını geliştirmek ")
WHEN  : 9009.take
    with item . vnum < 27400 or item . vnum > 27590
WHEN  : 9009.take
    with item . vnum == 27590
WHEN  : 9009.take
    with item . vnum >= 27400 and item . vnum < 27590 and item . get_socket ( 0 ) ~= item . get_value ( 2 )
WHEN  : 9009.take
    with item . vnum >= 27400 and item . vnum < 27590 and item . get_socket ( 0 ) == item . get_value ( 2 )
QUEST : jegal_tunseok
STATE : start
WHEN  : 20083.click
QUEST : map_warp
STATE : start
WHEN  : 9012.chat (gameforge.map_warp._10_npcChat)
QUEST : marriage_manage
STATE : start
WHEN  : oldwoman.chat (gameforge.marriage_manage._10_npcChat)
    with not pc . is_engaged_or_married ( )
WHEN  : oldwoman.chat (gameforge.marriage_manage._390_npcChat)
    with pc . is_engaged ( )
WHEN  : 9011.chat (gameforge.marriage_manage._410_npcChat)
    with pc . is_engaged ( ) and marriage . in_my_wedding ( )
FUNCTION give_wedding_gift()
WHEN  : 9011.chat (gameforge.marriage_manage._540_npcChat)
    with ( pc . is_engaged ( ) or pc . is_married ( ) ) and marriage . in_my_wedding ( ) and not marriage . wedding_is_playing_music ( )
WHEN  : 9011.chat (gameforge.marriage_manage._550_npcChat)
    with ( pc . is_engaged ( ) or pc . is_married ( ) ) and marriage . in_my_wedding ( ) and marriage . wedding_is_playing_music ( )
WHEN  : 9011.chat (gameforge.marriage_manage._560_npcChat)
    with pc . is_married ( ) and marriage . in_my_wedding ( )
WHEN  : 9011.chat (gameforge.marriage_manage._570_npcChat)
    with pc . is_married ( ) and marriage . in_my_wedding ( )
WHEN  : 9011.chat (gameforge.marriage_manage._580_npcChat)
    with pc . is_married ( ) and marriage . in_my_wedding ( )
WHEN  : 11000.chat (gameforge.marriage_manage._670_npcChat) or
WHEN  : 11002.chat (gameforge.marriage_manage._680_npcChat) or
WHEN  : 11004.chat (gameforge.marriage_manage._680_npcChat)
    with pc . is_married ( )
WHEN  : 11000.chat (gameforge.marriage_manage._860_npcChat) or
WHEN  : 11002.chat (gameforge.marriage_manage._870_npcChat) or
WHEN  : 11004.chat (gameforge.marriage_manage._870_npcChat)
    with not pc . is_married ( ) and pc . count_item ( 70302 ) > 0
WHEN  : 11000.chat (gameforge.marriage_manage._900_npcChat) or
WHEN  : 11002.chat (gameforge.marriage_manage._900_npcChat) or
WHEN  : 11004.chat (gameforge.marriage_manage._900_npcChat)
    with pc . is_married ( )
WHEN  : oldwoman.chat (gameforge.marriage_manage._1000_npcChat)
    with not pc . is_engaged ( )
WHEN  : 9011.click
    with not pc . is_engaged ( ) and not pc . is_married ( )
FUNCTION check_divorce_time()
FUNCTION is_equip_wedding_dress()
FUNCTION get_wedding_dress(pc_sex)
QUEST : mining
STATE : start
WHEN  : 20015.chat (gameforge.fisher._10_npcChat)
WHEN  : 20015.take
    with item . vnum >= 29101 and item . vnum < 29110 and item . get_socket ( 0 ) ~= item . get_value ( 2 )
WHEN  : 20015.take
    with item . vnum >= 29101 and item . vnum < 29110 and item . get_socket ( 0 ) == item . get_value ( 2 )
WHEN  : 20047.click or
WHEN  : 20048.click or
WHEN  : 20049.click or
WHEN  : 20050.click or
WHEN  : 20051.click or
WHEN  : 20052.click or
WHEN  : 20053.click or
WHEN  : 20054.click or
WHEN  : 20055.click or
WHEN  : 20056.click or
WHEN  : 20057.click or
WHEN  : 20058.click or
WHEN  : 20059.click or
WHEN  : 30301.click or
WHEN  : 30302.click or
WHEN  : 30303.click or
WHEN  : 30304.click or
WHEN  : 30305.click
QUEST : neutral_warp
STATE : start
WHEN  : 20009.chat (gameforge.neutral_warp._10_npcChat)
QUEST : new_christmas_quest
STATE : start
WHEN  : 20126.chat (gameforge.new_christmas._010_npcChat)
STATE : __complete
QUEST : new_christmas_nog_quest
STATE : start
STATE : nog_first_give
WHEN  : 20126.chat (gameforge.new_christmas._050_npcChat)
STATE : nog_give
WHEN  : 20126.chat (gameforge.new_christmas._090_npcChat)
QUEST : new_christmas_sock_quest
STATE : start
STATE : baby_dear_give
WHEN  : 20126.chat (gameforge.new_christmas_sock._010_npcChat)
STATE : sock_take
WHEN  : 20126.chat (gameforge.new_christmas_sock._080_npcChat)
WHEN  : 20126.chat (gameforge.new_christmas_sock._050_npcChat)
QUEST : npc_click
STATE : start
WHEN  : 9001.chat ("Karakter Silahları ")
WHEN  : 9001.chat ("Ninja Okları ")
WHEN  : 9002.chat (" Karakter Zırhları ")
WHEN  : 9002.chat (" İç Eşyalar ")
WHEN  : 9003.chat ("Nesne Market ")
WHEN  : 9003.chat ("Taşlar ")
WHEN  : 9003.chat ("Cehverler ")
WHEN  : 9003.chat ("+Basma Eşyaları ")
WHEN  : 20349.chat ("Seyis Market ")
WHEN  : 9008.chat ("Aleenia Market ")
WHEN  : 20377.chat ("Avcı Market ")
WHEN  : 9006.chat ("Evlilik Eşyaları ") or
WHEN  : 20042.chat ("Evlilik Eşyaları ")
WHEN  : 20084.chat ("Biyolog Eşyaları ")
WHEN  : 20300.chat ("Savaşçı Saçları ") or
WHEN  : 20320.chat ("Savaşçı Saçları ") or
WHEN  : 20340.chat ("Savaşçı Saçları ")
WHEN  : 20302.chat ("Ninja Saçları ") or
WHEN  : 20322.chat ("Ninja Saçları ") or
WHEN  : 20342.chat ("Ninja Saçları ")
WHEN  : 20304.chat ("Sura Saçları ") or
WHEN  : 20324.chat ("Sura Saçları ") or
WHEN  : 20344.chat ("Sura Saçları ")
WHEN  : 20306.chat ("Şaman Saçları ") or
WHEN  : 20326.chat ("Şaman Saçları ") or
WHEN  : 20346.chat ("Şaman Saçları ")
QUEST : npc_hong_hae
STATE : start
WHEN  : 20094.chat ("Cinsiyetimi Değiştir")
FUNCTION cinsiyet_degisim()
QUEST : npc_talk
STATE : start
WHEN  : 20354.click
WHEN  : 20008.chat ("Mmm, burası harika kokuyor...")
WHEN  : 20005.chat ("Bana çömlekçilik hakkında bir şeyler anlat.")
WHEN  : 20005.chat ("Yaşına göre çok hayat dolusun...")
WHEN  : 20017.chat ("Git, onu dağlara söyle... ")
WHEN  : 20023.chat ("Neden bu kadar çok okuyorsun? ")
WHEN  : 20023.chat ("Çocukların var mı? ")
WHEN  : 20020.chat ("Siyah Rüzgar Çetesi'nin bir kurbanı ")
WHEN  : 20020.chat ("Neden insanlar sana hain diyor?")
WHEN  : 20020.chat ("Bu kadar yara izi nasıl oldu?")
WHEN  : 20011.chat ("Sana neden bilge diyorlar?")
WHEN  : 20018.chat ("Kaynaklarım senin ilaç yaptığını söyledi. ")
WHEN  : 20019.chat ("Av işleri nasıl gidiyor?")
WHEN  : 20019.chat ("Bu dikkatini neye borçlusun? ")
WHEN  : 20006.chat ("Ne güzel bir çiçek tacı... ")
WHEN  : 20006.chat ("Kardeşin nerede?")
WHEN  : 20012.chat ("Pirinç pastası mı satıyorsun?")
WHEN  : 20012.chat ("Senden kimler alışveriş yapıyor?")
WHEN  : 20021.chat ("Neden bu kadar üzgünsün?")
WHEN  : 20021.chat ("Savaşta çok kişi öldü...")
WHEN  : 20003.chat ("Ah, ne şirin bir çocuk...")
WHEN  : 20003.chat ("Siz ikiniz kimsiniz?")
WHEN  : 20002.chat ("Senin kocan kim?")
WHEN  : 20010.chat ("İşler nasıl?")
WHEN  : 20014.chat ("Neden moralin bozuk?")
WHEN  : 20024.chat ("Şu anda ne yapıyorsun?")
WHEN  : 20024.chat ("Taurean senden korkuyor.")
WHEN  : 20015.chat ("Çok güçlü görünüyorsun...")
WHEN  : 20086.chat ("Ayağına ne oldu?")
    with pc . get_map_index ( ) ~= 312
WHEN  : 20087.chat ("Sen kimsin?")
WHEN  : 20368.chat ("3. seviyeye geçiş ")
QUEST : upgrade_refine_scroll
STATE : start
WHEN  : 20016.chat (gameforge.upgrade_refine_scroll._10_npcChat)
WHEN  : 20016.chat (gameforge.upgrade_refine_scroll._110_npcChat)
WHEN  : 20016.chat (gameforge.upgrade_refine_scroll._190_npcChat)
QUEST : warehouse
STATE : start
WHEN  : warehouse_keeper.chat (gameforge.warehouse._90_npcChat)
WHEN  : warehouse_keeper.chat (gameforge.warehouse._120_npcChat)
QUEST : item_yukseltme
STATE : start
WHEN  : 20094.take
    with item . get_type ( ) == 1 or item . get_type ( ) == 2
QUEST : item_unique_time
STATE : start
WHEN  : 20094.chat ("Atıştırmalıkları Nasıl Kullanırım? ")
WHEN  : 20094.take
    with item . get_vnum ( ) >= 53001 and item . get_vnum ( ) <= 53400
WHEN  : 20094.take
    with item . get_vnum ( ) == 61019 or item . get_vnum ( ) == 61020 or item . get_vnum ( ) == 61021 or item . get_vnum ( ) == 61022
QUEST : yansitma_sistemi
STATE : start
WHEN  : 20406.chat ("Yansıtma")
QUEST : item_comb
STATE : start
WHEN  : 20406.chat ("Kostüm bonuslarını aktar")
WHEN  : 20406.chat ("Kitapları nasıl takas ederim? ")
WHEN  : 20406.chat ("Kitap takas et ")
QUEST : barones
STATE : start
WHEN  : 30132.chat ("Yuvaya Giriş ")
    with pc . get_map_index ( ) == 217 and pc . get_level ( ) >= 50
WHEN  : orumcek_bitis.server_timer
WHEN  : login
    with pc . get_map_index ( ) == 209
WHEN  : orumcek_regen.server_timer
WHEN  : kill
    with npc . get_race ( ) == 2094
WHEN  : kill
    with npc . get_race ( ) == 2092
WHEN  : barones_oldu.server_timer
WHEN  : kill
    with npc . get_race ( ) == 2095
WHEN  : 30327.use
    with pc . get_map_index ( ) == 209
WHEN  : yumurta_gui.timer
WHEN  : logout or
WHEN  : disconnect
    with pc . get_map_index ( ) == 209
QUEST : spider_dungeon3
STATE : start
WHEN  : 20355.chat ("Örümcek Zindanı ")
STATE : kopyagetir
WHEN  : letter
WHEN  : button or
WHEN  : info
WHEN  : 30130.chat ("Yazı ")
    with pc . get_map_index ( ) == 217
STATE : geribas
WHEN  : letter
WHEN  : button or
WHEN  : info
WHEN  : 20355.chat ("Yeni tehlike")
STATE : urielego
WHEN  : letter
WHEN  : button or
WHEN  : info
WHEN  : 20011.chat ("Yeni tehlike")
STATE : gotoyuzbasi1
WHEN  : letter
WHEN  : button or
WHEN  : info
WHEN  : 20355.chat ("Uriel'in Mektubu")
STATE : uriele2
WHEN  : letter
WHEN  : button or
WHEN  : info
WHEN  : 20011.chat ("Uriel'in Mektubu")
STATE : killorumcek
WHEN  : 20011.chat ("Arachnida Anahtarı ")
QUEST : dragonlair
STATE : start
WHEN  : logout
    with pc . get_map_index ( ) == 208
WHEN  : login
    with pc . get_map_index ( ) ~= 208
FUNCTION durum(sorgu)
FUNCTION arti(tip)
FUNCTION eksi(tip)
FUNCTION carpi(tip)
FUNCTION artisayi3(tip)
FUNCTION eksisayi3(tip)
FUNCTION carpisayi3(tip)
FUNCTION artisayi4(tip)
FUNCTION eksisayi4(tip)
FUNCTION carpisayi4(tip)
FUNCTION arkaplan(tip)
FUNCTION cizgi(tip)
FUNCTION resim(tip)
FUNCTION resim2(tip)
FUNCTION resim3(tip)
FUNCTION resim4(tip)
FUNCTION resim5(tip)
FUNCTION resim6(tip)
WHEN  : 30131.chat ("Ejderhayı öldürmek istiyorum!")
    with pc . get_map_index ( ) == 73
WHEN  : 30131.chat ("Ejderha Odası Durumu")
    with pc . get_map_index ( ) == 73
FUNCTION hazirim()
FUNCTION alvebirak()
WHEN  : login
WHEN  : button or
WHEN  : info
WHEN  : login
    with pc . get_map_index ( ) == 208 and pc . getqf ( "icerdesin_" .. pc . get_channel_id ( ) .. "_" ) ~= 1
WHEN  : login
    with pc . get_map_index ( ) == 208 and pc . getqf ( "lider" ) == 1
WHEN  : login
    with pc . get_map_index ( ) == 208 and pc . getqf ( "icerdesin_" .. pc . get_channel_id ( ) .. "_" ) == 1 and pc . getqf ( "lider" ) ~= 1
WHEN  : kill
    with pc . get_map_index ( ) == 208 and npc . get_race ( ) == 8031 or npc . get_race ( ) == 8032 or npc . get_race ( ) == 8033 or npc . get_race ( ) == 8034
WHEN  : kill
    with pc . get_map_index ( ) == 208 and game . get_event_flag ( "ejder_kullanimda_" .. pc . get_channel_id ( ) .. "_" ) >= 1 and npc . get_race ( ) == 2493
WHEN  : geri_dondu_1_.server_timer
WHEN  : geri_dondu_2_.server_timer
WHEN  : sure_bitti_1_.server_timer
    with game . get_event_flag ( "time_1_1_" ) - get_time ( ) <= 0
WHEN  : sure_bitti_2_.server_timer
    with game . get_event_flag ( "time_1_2_" ) - get_time ( ) <= 0
WHEN  : 30131.chat ("Süreyi sıfırla")
    with pc . is_gm ( )
FUNCTION ejder_odasi_kalansure()
QUEST : snow_dungeon
STATE : start
WHEN  : 9012.chat ("Tasi indir")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : 9012.chat ("TESTSERVER: SnowDungeon 9.seviye'ye git")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : 9012.chat ("TESTSERVER: SnowDungeon 10.seviye'ye git")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : 9012.chat ("TESTSERVER: SnowDungeon boss at")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : 9012.chat ("TESTSERVER: SnowDungeon'u bitir")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : 9012.chat ("TESTSERVER: SnowDungeon test 5.kat")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : 9012.chat ("TESTSERVER: SnowDungeon 5.kat")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : 9012.chat ("TESTSERVER: SnowDungeon pozisyonlarım")
    with snow_dungeon . is_nemeres_dungeon ( ) == true
FUNCTION get_settings()
FUNCTION is_TestServerMode()
FUNCTION is_nemeres_dungeon()
WHEN  : 20395.chat ("Gruba tekrar katıl")
    with ( party . is_party ( ) and d . find ( party . getf ( "ice_dungeon_map_index" ) ) )
WHEN  : 20395.chat ("Nemere'nin Gözetleme Kulesi")
WHEN  : 20397.chat ("Savaşı başlat")
WHEN  : make_dungeon.timer
FUNCTION _ClearAlls()
FUNCTION _CheckMembersLevel()
FUNCTION _CheckMembersItem()
WHEN  : logout
WHEN  : login
FUNCTION _GetLastTime()
WHEN  : Jp_OutAllFailNotice.server_timer
WHEN  : CheckLevelAndCountKillOnMobs.server_timer
WHEN  : Jp_2.server_timer
WHEN  : 30331.use
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : Jp_3.server_timer
WHEN  : Jp_4.server_timer
WHEN  : Jp_5.server_timer
FUNCTION _DropKeyOnLevel5()
FUNCTION _Create_Stones_level5()
WHEN  : 20398.take
STATE : start
WHEN  : Jp_6.server_timer
WHEN  : Jp_7.server_timer
WHEN  : Jp_8.server_timer
WHEN  : 30333.use
    with snow_dungeon . is_nemeres_dungeon ( ) == true
WHEN  : Jp_9.server_timer
WHEN  : Jp_Boss.server_timer
WHEN  : kill
WHEN  : Jp_OutAll.server_timer
FUNCTION _ExitAll()
QUEST : razador_kulesi
STATE : start
WHEN  : 20394.click
    with pc . get_level ( ) >= 90
STATE : run
FUNCTION setting()
FUNCTION is_flamed(idx)
FUNCTION make_dungeon()
FUNCTION go_boss()
FUNCTION level_clear()
FUNCTION clear_timer(inx)
WHEN  : login
WHEN  : flame_dungeon_warp_timer.timer
WHEN  : logout
WHEN  : 20394.chat ("Kırmızı Ejderha Kulesi")
WHEN  : 20385.chat ("Test : Bilgi")
    with pc . is_gm ( )
WHEN  : flame_dungeon_45m_left_timer.timer
WHEN  : flame_dungeon_30m_left_timer.timer
WHEN  : flame_dungeon_15m_left_timer.timer
WHEN  : flame_dungeon_5m_left_timer.timer
WHEN  : flame_dungeon_1m_left_timer.timer
WHEN  : flame_dungeon_0m_left_timer.timer
WHEN  : 20385.chat (" Am-heh Uyanış ")
    with npc . lock ( )
WHEN  : kill
    with razador_kulesi . is_flamed ( pc . get_map_index ( ) ) and d . getf ( "level" ) == 11
WHEN  : kill
    with razador_kulesi . is_flamed ( pc . get_map_index ( ) ) and d . getf ( "level" ) == 13
WHEN  : kill
    with razador_kulesi . is_flamed ( pc . get_map_index ( ) ) and d . getf ( "level" ) == 12
WHEN  : 20386.take
    with razador_kulesi . is_flamed ( pc . get_map_index ( ) ) and item . vnum == 30329 and d . getf ( "level" ) == 12
WHEN  : 6051.kill
    with razador_kulesi . is_flamed ( pc . get_map_index ( ) ) and d . getf ( "level" ) == 14
WHEN  : kill
    with razador_kulesi . is_flamed ( pc . get_map_index ( ) ) and d . getf ( "level" ) == 15
WHEN  : 20386.take
    with razador_kulesi . is_flamed ( d . get_map_index ( ) ) and item . vnum == 30330 and d . getf ( "level" ) == 15
WHEN  : 8057.kill
    with razador_kulesi . is_flamed ( d . get_map_index ( ) ) and d . getf ( "level" ) == 16
WHEN  : 6091.kill
    with razador_kulesi . is_flamed ( d . get_map_index ( ) ) and d . getf ( "level" ) == 17
WHEN  : exit_dungeon.timer
QUEST : give_basic_weapon
STATE : start
WHEN  : login
    with pc . getqf ( "yeni_basladim" ) == 0
QUEST : beceri_python
STATE : start
WHEN  : levelup or
WHEN  : login
QUEST : game_option
STATE : start
WHEN  : login
QUEST : gm_drop
STATE : start
WHEN  : letter
    with pc . is_gm ( ) and pc . gm_get_level ( ) > 4
WHEN  : button or
WHEN  : info
    with pc . is_gm ( ) and pc . gm_get_level ( ) > 4
QUEST : hesapkilit
STATE : start
WHEN  : letter
WHEN  : button or
WHEN  : info
QUEST : np_sistemi_odul
STATE : start
WHEN  : letter
WHEN  : button or
WHEN  : info
QUEST : imp_engelle
STATE : start
WHEN  : login
QUEST : oyun_bilgi
STATE : start
WHEN  : login
WHEN  : levelup
QUEST : yang_bug_fix
STATE : start
WHEN  : kill or
WHEN  : levelup or
WHEN  : login
WHEN  : yang_bug.timer
QUEST : guvenlipc
STATE : start
FUNCTION get_input(par)
WHEN  : login
WHEN  : button
QUEST : gelismis_gm_sistemi
STATE : start
WHEN  : letter
    with pc . get_gm_level ( ) == 3 or pc . get_gm_level ( ) == 4
WHEN  : info or
WHEN  : button
    with pc . get_gm_level ( ) == 3 or pc . get_gm_level ( ) == 4
FUNCTION dropKontrol(gelen_drop_bilgisi)
QUEST : gelismis_yonetici_sistemi
STATE : start
WHEN  : letter
    with pc . is_gm ( ) and pc . get_gm_level ( ) == 5
WHEN  : info or
WHEN  : button
    with pc . is_gm ( ) and pc . get_gm_level ( ) == 5
FUNCTION dropKontrol(gelen_drop_bilgisi)
QUEST : paz_gecmis
STATE : start
WHEN  : logout or
WHEN  : disconnect
WHEN  : login
WHEN  : button or
WHEN  : info
QUEST : tic_gecmis
STATE : start
WHEN  : logout or
WHEN  : disconnect
WHEN  : login
WHEN  : button or
WHEN  : info
QUEST : ruhtasiekranac
STATE : start
WHEN  : 50513.use
WHEN  : 50300.use
QUEST : item_kilit
STATE : start
WHEN  : login
FUNCTION get_input(par)
WHEN  : button
QUEST : boss_avcilari
STATE : start
WHEN  : 20377.chat ("Barones Avcıları Sıralaması ")
WHEN  : 20377.chat ("Catacomb Avcıları Sıralaması ")
WHEN  : 20377.chat ("Ejderha Avcıları Sıralaması ")
WHEN  : 20377.chat ("Lucifer Avcıları Sıralaması ")
WHEN  : 20377.chat ("Cadı Avcıları Sıralaması ")
 
Çözüm
Object klasörüne gelmedi. Bu sefer yedeğim yoktu ama iyi ki yokmuş :) En başa döndüm ve deneme yanılma yolu ile ./qc komutuyla tek tek 121 tane questi okuttum. Segmentation fault (core dumped) hatası veren 3 tane questi tespit ettim. @Whistle 'ın söylediği gibi dizin yolu ile alakalı bir hata imiş. Doğru dizine attım ve sorunum çözüldü.

Kod:
Genişlet Daralt Kopyala
root@firstproject:/usr/game/share/locale/turkey/quest # sh make.sh
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Bir hata olustu qc.log dosyasini inceleyin!

Ve Putty'de "Segmentation fault" hata mesajının 3 kere tekrar etmesi yanlış dizinde bulunan o "3" questten dolayıymış onu farkettim. Ama qc.log dosyasında bütün questlerin olması...
Listede bulunan bazı questler olmadığı için bu hatayı verebilir
 
Peki bu olmayan questleri listeden nasıl ayıklayabilirim? Mesela qc.log'daki ilk questi kontrol ettim horse_guard.lua dosyası mevcut. Daha sonra quest_list'e baktım orada da var. Bu şekilde hepsini tek tek kontrol etmem mi gerekiyor? Doğru mu anlamışım?
 
"Sh make.sh" Çektiğimde "Segmentation fault (core dumped)" Hatası Alıyorum
Forumda bu konuyu buldum aynı hatayı alıyorum sanırım. Ama çakışan dosyaları nasıl tespit edeceğimi bilmiyorum. Bir de şey dikkatimi çekti, bendeki make.sh o konuda paylaşılan make.sh'den farklı. Sorunun kaynağı burada olabilir mi?

Kod:
Genişlet Daralt Kopyala
#!/usr/local/bin/bash
LIST_FILE='maxmi_list'
if [ -r $LIST_FILE ]; then
    rm -rdf object
    mkdir object
    while read line;
        do
            ./qc $line
        done < $LIST_FILE
else
    echo $LIST_FILE' is missing'
fi

Bendeki:
Kod:
Genişlet Daralt Kopyala
#!/usr/local/bin/bash

LIST_FILE='quest_list'

rm -rdf object
rm -f qc.core
rm -f qc.log
mkdir object

while read line;
do
    ./qc $line >> ./qc.log
done < $LIST_FILE

if [ -r "qc.core" ]; then
    echo -e "Bir hata olustu qc.log dosyasini inceleyin!\r\n"
else
    echo -e "\r\nGorevler Okutuldu ve Yenilendi!\r\n"
fi
 
Aynen tek tek kontrol etmeniz gerekiyor. Questlerin yazımında bi hata varsada bu çıktıyı verir.
 
Questlerin yazımında bi hata varsada bu çıktıyı verir.

Questlerin yazımı derken .lua uzantılı dosyaları mı kastediyorsunuz? Eğer öyleyse çok fazla var bu dosyalardan. Hepsininin içeriğini tek tek nasıl kontrol edebilirim? Ki bu konularda fazla bilgi sahibi de değilim. Bunun daha kolay bir yolu yok mu?
 
Aynı hata sh makenin kullandıgı dosyalardanda kaynaklanabiliyor bir üye bu hatayı aldıgında bana ulaşmıştı kendi kullandıgım dosyaları verdim ve hatası kalkmıştı
Make.sh Sistemi Kurulum en son yorumdaki dosyaları indirip deneyebilirsiniz
 
Son düzenleme:
Aynı hata sh makenin kullandıgı dosyalardanda kaynaklanabiliyor bir üye bu hatayı aldıgında bana ulaşmıştı kendi kullandıgım dosyaları verdim ve hatası kalkmıştı
Make.sh Sistemi Kurulum en son yorumdaki dosyaları indirip deneyebilirsiniz

Merhaba,
Konuda belirttiğiniz bütün işlemleri uyguladım, "make.sh: ./qc: Permission denied" hatası aldım ve qc dosyasının yetkilerini düzenledim. Bunun ardından tekrar denediğimde yine eski hatayı aldım.

Kod:
Genişlet Daralt Kopyala
root@firstproject:/usr/game/share/locale/turkey/quest # sh make.sh
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
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make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
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make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
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make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
make.sh: ./qc: Permission denied
root@firsproject:/usr/game/share/locale/turkey/quest #
root@firstproject:/usr/game/share/locale/turkey/quest # sh make.sh
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
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Segmentation fault (core dumped)
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Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)

Ama ilk halinde 3 satır "Segmentation fault (core dumped)" yazmıştı.
 
Segmentation fault (core dumped) hatasının anlamı questi bulamadığını söylüyor. Dizinleri kontrol edin.
 
Questlerin bulunduğu dosya iznini 777 yapıp denediniz mi
 
quest liste 1 tane quest ekleyin sadece onu deneyin tüm questlerde mi bu hatayı veriyor @Whistle arkadaşım questleri bulamadıgını söylüyor demiş hem onu test etmiş olursun
 
Biraz önce test ettim. Listede sadece ışınlanma yüzüğü questini bırakarak sh make.sh yaptığımda "Görevler okutuldu ve yenilendi" mesajı geldi. Haliyle object klasöründeki kurulu questler silindi. Fakat şöyle bir problem var ışınlanma yüzüğü questi de yok.
 
yok derken object klasöründe mi yok yoksa oyun içi mi çalışmıyor birde her zaman uyarırız bir işlem yapmadan önce yedeginizi alınız diye umarım yedegin vardır.
 
Object klasörüne gelmedi. Bu sefer yedeğim yoktu ama iyi ki yokmuş :) En başa döndüm ve deneme yanılma yolu ile ./qc komutuyla tek tek 121 tane questi okuttum. Segmentation fault (core dumped) hatası veren 3 tane questi tespit ettim. @Whistle 'ın söylediği gibi dizin yolu ile alakalı bir hata imiş. Doğru dizine attım ve sorunum çözüldü.

Kod:
Genişlet Daralt Kopyala
root@firstproject:/usr/game/share/locale/turkey/quest # sh make.sh
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Segmentation fault (core dumped)
Bir hata olustu qc.log dosyasini inceleyin!

Ve Putty'de "Segmentation fault" hata mesajının 3 kere tekrar etmesi yanlış dizinde bulunan o "3" questten dolayıymış onu farkettim. Ama qc.log dosyasında bütün questlerin olması biraz kafa karıştırdı. Velhasıl kelam sorunum çözüldü.
Yardımlarınız için teşekkür ederim, konu kapanabilir.
 
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