#ifdef ENABLE_TARGET_INFORMATION_SYSTEM
DWORD GetMonsterMaxHP(DWORD dwVnum);
DWORD GetMonsterRaceFlag(DWORD dwVnum);
#ifndef WJ_SHOW_MOB_INFO
DWORD GetMonsterLevel(DWORD dwVnum);
#endif
DWORD GetMonsterDamage1(DWORD dwVnum);
DWORD GetMonsterDamage2(DWORD dwVnum);
DWORD GetMonsterExp(DWORD dwVnum);
float GetMonsterDamageMultiply(DWORD dwVnum);
DWORD GetMonsterST(DWORD dwVnum);
DWORD GetMonsterDX(DWORD dwVnum);
bool IsMonsterStone(DWORD dwVnum);
DWORD GetMobResist(DWORD dwVnum, BYTE bResistNum);
BYTE GetMobRegenCycle(DWORD dwVnum);
BYTE GetMobRegenPercent(DWORD dwVnum);
DWORD GetMobGoldMin(DWORD dwVnum);
DWORD GetMobGoldMax(DWORD dwVnum);
#endif
DWORD GetMonsterType(DWORD dwVnum);
DWORD GetMonsterRank(DWORD dwVnum);
#ifdef WJ_SHOW_MOB_INFO
DWORD GetMonsterLevel(DWORD dwVnum);
bool IsAggressive(DWORD dwVnum);
#endif