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Game kısmını hatasız yapmışken clientte sıkıntı yaşadım.
hata budur eklediğim dosyalar da burada
Daha fazla ekleme yaptım ama syserr sanki bunlardan hata vermiş gibi gördüğüm için bunları ekledim acemiyim kusuruma bakmayın.
Ui:
## Aratın:
def __init__(self, layer = "UI"):
self.clickEvent = None
self.hWnd = None
self.parentWindow = 0
self.onMouseLeftButtonUpEvent = None
self.RegisterWindow(layer)
self.Hide()
## Altına Ekleyin:
if app.ENABLE_SEND_TARGET_INFO:
self.mouseLeftButtonDownEvent = None
self.mouseLeftButtonDownArgs = None
self.mouseLeftButtonUpEvent = None
self.mouseLeftButtonUpArgs = None
self.mouseLeftButtonDoubleClickEvent = None
self.mouseRightButtonDownEvent = None
self.mouseRightButtonDownArgs = None
self.moveWindowEvent = None
self.renderEvent = None
self.renderArgs = None
self.overInEvent = None
self.overInArgs = None
self.overOutEvent = None
self.overOutArgs = None
self.baseX = 0
self.baseY = 0
self.SetWindowName("NONAME_Window")
## Aratın:
def GetWindowName(self):
return wndMgr.GetName(self.hWnd)
def SetParent(self, parent):
wndMgr.SetParent(self.hWnd, parent.hWnd)
## Altına Ekleyin: (Setparent bloğu ile birlikte de değiştirin.)
if app.ENABLE_SEND_TARGET_INFO:
def SetParent(self, parent):
if parent:
wndMgr.SetParent(self.hWnd, parent.hWnd)
else:
wndMgr.SetParent(self.hWnd, 0)
def SetAttachParent(self, parent):
wndMgr.SetAttachParent(self.hWnd, parent.hWnd)
else:
def SetParent(self, parent):
wndMgr.SetParent(self.hWnd, parent.hWnd)
## Arayın:
def Hide(self):
wndMgr.Hide(self.hWnd)
## Altına Ekleyin:
if app.ENABLE_SEND_TARGET_INFO:
def SetVisible(self, is_show):
if is_show:
self.Show()
else:
self.Hide()
## Arayın:
def GetLocalPosition(self):
return wndMgr.GetWindowLocalPosition(self.hWnd)
## Altına Ekleyin:
if app.ENABLE_SEND_TARGET_INFO:
def GetLeft(self):
x, y = self.GetLocalPosition()
return x
def GetGlobalLeft(self):
x, y = self.GetGlobalPosition()
return x
def GetTop(self):
x, y = self.GetLocalPosition()
return y
def GetGlobalTop(self):
x, y = self.GetGlobalPosition()
return y
def GetRight(self):
return self.GetLeft() + self.GetWidth()
def GetBottom(self):
return self.GetTop() + self.GetHeight()
## Arayın:
def GetRect(self):
return wndMgr.GetWindowRect(self.hWnd)
## Altına Ekleyin:
if app.ENABLE_SEND_TARGET_INFO:
def SetLeft(self, x):
wndMgr.SetWindowPosition(self.hWnd, x, self.GetTop())
## Arayın:
def SetCenterPosition(self, x = 0, y = 0):
self.SetPosition((wndMgr.GetScreenWidth() - self.GetWidth()) / 2 + x, (wndMgr.GetScreenHeight() - self.GetHeight()) / 2 + y)
## Altına Ekleyin:
if app.ENABLE_SEND_TARGET_INFO:
def SavePosition(self):
self.baseX = self.GetLeft()
self.baseY = self.GetTop()
def UpdatePositionByScale(self, scale):
self.SetPosition(self.baseX * scale, self.baseY * scale)
## Arayın:
def IsIn(self):
return wndMgr.IsIn(self.hWnd)
## Altına Ekleyin:
if app.ENABLE_SEND_TARGET_INFO:
def IsInPosition(self):
xMouse, yMouse = wndMgr.GetMousePosition()
x, y = self.GetGlobalPosition()
return xMouse >= x and xMouse < x + self.GetWidth() and yMouse >= y and yMouse < y + self.GetHeight()
def SetMouseLeftButtonDownEvent(self, event, *args):
self.mouseLeftButtonDownEvent = event
self.mouseLeftButtonDownArgs = args
def OnMouseLeftButtonDown(self):
if self.mouseLeftButtonDownEvent:
apply(self.mouseLeftButtonDownEvent, self.mouseLeftButtonDownArgs)
## Arayın:
def SetOnMouseLeftButtonUpEvent(self, event):
self.onMouseLeftButtonUpEvent = ev
## Değiştirin:
if app.ENABLE_SEND_TARGET_INFO:
def SetMouseLeftButtonUpEvent(self, event, *args):
self.mouseLeftButtonUpEvent = event
self.mouseLeftButtonUpArgs = args
else:
def SetOnMouseLeftButtonUpEvent(self, event):
self.onMouseLeftButtonUpEvent = ev
if app.ENABLE_SEND_TARGET_INFO:
def SetMouseLeftButtonDoubleClickEvent(self, event):
self.mouseLeftButtonDoubleClickEvent = event
def OnMouseLeftButtonDoubleClick(self):
if self.mouseLeftButtonDoubleClickEvent:
self.mouseLeftButtonDoubleClickEvent()
def SetMouseRightButtonDownEvent(self, event, *args):
self.mouseRightButtonDownEvent = event
self.mouseRightButtonDownArgs = args
def OnMouseRightButtonDown(self):
if self.mouseRightButtonDownEvent:
apply(self.mouseRightButtonDownEvent, self.mouseRightButtonDownArgs)
def SetMoveWindowEvent(self, event):
self.moveWindowEvent = event
def OnMoveWindow(self, x, y):
if self.moveWindowEvent:
self.moveWindowEvent(x, y)
def SAFE_SetOverInEvent(self, func, *args):
self.overInEvent = __mem_func__(func)
self.overInArgs = args
def SetOverInEvent(self, func, *args):
self.overInEvent = func
self.overInArgs = args
def SAFE_SetOverOutEvent(self, func, *args):
self.overOutEvent = __mem_func__(func)
self.overOutArgs = args
def SetOverOutEvent(self, func, *args):
self.overOutEvent = func
self.overOutArgs = args
def OnMouseOverIn(self):
if self.overInEvent:
apply(self.overInEvent, self.overInArgs)
def OnMouseOverOut(self):
if self.overOutEvent:
apply(self.overOutEvent, self.overOutArgs)
def SAFE_SetRenderEvent(self, event, *args):
self.renderEvent = __mem_func__(event)
self.renderArgs = args
def ClearRenderEvent(self):
self.renderEvent = None
self.renderArgs = None
def OnRender(self):
if self.renderEvent:
apply(self.renderEvent, self.renderArgs)
## Arayın:
class CandidateListBox(ListBoxEx):
## Ekleyin (Üstüne):
if app.ENABLE_SEND_TARGET_INFO:
class ListBoxExNew(Window):
class Item(Window):
def __init__(self):
Window.__init__(self)
self.realWidth = 0
self.realHeight = 0
self.removeTop = 0
self.removeBottom = 0
self.SetWindowName("NONAME_ListBoxExNew_Item")
def __del__(self):
Window.__del__(self)
def SetParent(self, parent):
Window.SetParent(self, parent)
self.parent=proxy(parent)
def SetSize(self, width, height):
self.realWidth = width
self.realHeight = height
Window.SetSize(self, width, height)
def SetRemoveTop(self, height):
self.removeTop = height
self.RefreshHeight()
def SetRemoveBottom(self, height):
self.removeBottom = height
self.RefreshHeight()
def SetCurrentHeight(self, height):
Window.SetSize(self, self.GetWidth(), height)
def GetCurrentHeight(self):
return Window.GetHeight(self)
def ResetCurrentHeight(self):
self.removeTop = 0
self.removeBottom = 0
self.RefreshHeight()
def RefreshHeight(self):
self.SetCurrentHeight(self.GetHeight() - self.removeTop - self.removeBottom)
def GetHeight(self):
return self.realHeight
def __init__(self, stepSize, viewSteps):
Window.__init__(self)
self.viewItemCount=10
self.basePos=0
self.baseIndex=0
self.maxSteps=0
self.viewSteps = viewSteps
self.stepSize = stepSize
self.itemList=[]
self.scrollBar=None
self.SetWindowName("NONAME_ListBoxEx")
def __del__(self):
Window.__del__(self)
def IsEmpty(self):
if len(self.itemList)==0:
return 1
return 0
def __CheckBasePos(self, pos):
self.viewItemCount = 0
start_pos = pos
height = 0
while height < self.GetHeight():
if pos >= len(self.itemList):
return start_pos == 0
height += self.itemList[pos].GetHeight()
pos += 1
self.viewItemCount += 1
return height == self.GetHeight()
def SetBasePos(self, basePos, forceRefresh = TRUE):
if forceRefresh == FALSE and self.basePos == basePos:
return
for oldItem in self.itemList[self.baseIndex:self.baseIndex+self.viewItemCount]:
oldItem.ResetCurrentHeight()
oldItem.Hide()
self.basePos=basePos
baseIndex = 0
while basePos > 0:
basePos -= self.itemList[baseIndex].GetHeight() / self.stepSize
if basePos < 0:
self.itemList[baseIndex].SetRemoveTop(self.stepSize * abs(basePos))
break
baseIndex += 1
self.baseIndex = baseIndex
stepCount = 0
self.viewItemCount = 0
while baseIndex < len(self.itemList):
stepCount += self.itemList[baseIndex].GetCurrentHeight() / self.stepSize
self.viewItemCount += 1
if stepCount > self.viewSteps:
self.itemList[baseIndex].SetRemoveBottom(self.stepSize * (stepCount - self.viewSteps))
break
elif stepCount == self.viewSteps:
break
baseIndex += 1
y = 0
for newItem in self.itemList[self.baseIndex:self.baseIndex+self.viewItemCount]:
newItem.SetPosition(0, y)
newItem.Show()
y += newItem.GetCurrentHeight()
def GetItemIndex(self, argItem):
return self.itemList.index(argItem)
def GetSelectedItem(self):
return self.selItem
def GetSelectedItemIndex(self):
return self.selItemIdx
def RemoveAllItems(self):
self.itemList=[]
self.maxSteps=0
if self.scrollBar:
self.scrollBar.SetPos(0)
def RemoveItem(self, delItem):
self.maxSteps -= delItem.GetHeight() / self.stepSize
self.itemList.remove(delItem)
def AppendItem(self, newItem):
if newItem.GetHeight() % self.stepSize != 0:
import dbg
dbg.TraceError("Invalid AppendItem height %d stepSize %d" % (newItem.GetHeight(), self.stepSize))
return
self.maxSteps += newItem.GetHeight() / self.stepSize
newItem.SetParent(self)
self.itemList.append(newItem)
def SetScrollBar(self, scrollBar):
scrollBar.SetScrollEvent(__mem_func__(self.__OnScroll))
self.scrollBar=scrollBar
def __OnScroll(self):
self.SetBasePos(int(self.scrollBar.GetPos()*self.__GetScrollLen()), FALSE)
def __GetScrollLen(self):
scrollLen=self.maxSteps-self.viewSteps
if scrollLen<0:
return 0
return scrollLen
def __GetViewItemCount(self):
return self.viewItemCount
def __GetItemCount(self):
return len(self.itemList)
def GetViewItemCount(self):
return self.viewItemCount
def GetItemCount(self):
return len(self.itemList)
## Arayın:
def __del__(self):
Window.__del__(self)
## Altına Ekleyin:
if app.ENABLE_SEND_TARGET_INFO:
def ShowCorner(self, corner):
self.Corners[corner].Show()
self.SetSize(self.GetWidth(), self.GetHeight())
def HideCorners(self, corner):
self.Corners[corner].Hide()
self.SetSize(self.GetWidth(), self.GetHeight())
def ShowLine(self, line):
self.Lines[line].Show()
self.SetSize(self.GetWidth(), self.GetHeight())
def HideLine(self, line):
self.Lines[line].Hide()
self.SetSize(self.GetWidth(), self.GetHeight())
constinfo:
#İmportlara ekle
import app
# Ekleyin altına bi yere
if app.ENABLE_SEND_TARGET_INFO:
MONSTER_INFO_DATA = {}