- Mesaj
- 11.914
- Çözümler
- 564
- Beğeni
- 13.340
- Puan
- 5.915
- Ticaret Puanı
- 2
Merhaba arkadaşlar,
Sitemizde kodlama alanına olan yoğunluktan dolayı kod editöründe değişiklikler yaptık.
Bu değişiklikler ile artık daha fazla kodlama dilini destekleyeceğiz.
Bunlar kısaca;
İsterseniz nasıl göründüklerine bir göz atalım. ^_^
Sitemizde kodlama alanına olan yoğunluktan dolayı kod editöründe değişiklikler yaptık.
Bu değişiklikler ile artık daha fazla kodlama dilini destekleyeceğiz.
Bunlar kısaca;
- PHP <Bu vardı>
- HTML <Buda vardı>
- C++
- Python
- JavaScript
- CSS
- C header (c, h)
- C#
- Lua (Quest)
- SQL
- diff
- gdb
- Dos (Cmd)
- İni
- XML
- Text
- Hex
- Pascal
- VB
- Java
- Matlab
- Delphi
- SH
- Asp
- Apache (conf)
İsterseniz nasıl göründüklerine bir göz atalım. ^_^
PHP:
<?php
echo "Merhaba Dünya"
?>
HTML:
<html>
<head>
<title>Merhaba</title>
</head>
<body>
<h1>Merhaba</h1>
<p>Merhaba Dünya</p>
</body>
</html>
C++:
int CInputMain::Messenger(LPCHARACTER ch, const char* c_pData, size_t uiBytes)
{
TPacketCGMessenger* p = (TPacketCGMessenger*) c_pData;
if (uiBytes < sizeof(TPacketCGMessenger))
return -1;
c_pData += sizeof(TPacketCGMessenger);
uiBytes -= sizeof(TPacketCGMessenger);
Python:
## Shop
class ShopDialog(ui.ScriptWindow):
def __init__(self):
ui.ScriptWindow.__init__(self)
self.tooltipItem = 0
self.xShopStart = 0
self.yShopStart = 0
self.questionDialog = None
self.popup = None
self.itemBuyQuestionDialog = None
self.itemQuestionChangeItemPrice = None
def __del__(self):
ui.ScriptWindow.__del__(self)
JavaScript:
if (var == true)
{
document.write("Merhaba dünya")
}
CSS:
#content .pageContent {
background-color: rgb(252, 252, 255);
padding: 10px 20px;
}
C:
#pragma pack(1)
typedef struct SPacketGGSetup
{
BYTE bHeader;
WORD wPort;
BYTE bChannel;
} TPacketGGSetup;
C#:
// Hello1.cs
public class Hello1
{
public static void Main()
{
System.Console.WriteLine("Hello, World!");
}
}
Lua (Quest):
--quest.create = function(f) return coroutine.create(f) end
--quest.process = function(co,args) return coroutine.resume(co, args) end
setstate = q.setstate
newstate = q.setstate
q.set_clock = function(name, value) q.set_clock_name(name) q.set_clock_value(value) end
q.set_counter = function(name, value) q.set_counter_name(name) q.set_counter_value(value) end
c_item_name = function(vnum) return ("[ITEM value;"..vnum.."]") end
c_mob_name = function(vnum) return ("[MOB value;"..vnum.."]") end
Kod:
SELECT * FROM player.item WHERE window = 'INVENTORY' and owner_id = 1
Kod:
CShop::Create (this=0x55aea160, table=0x2b954fc9) at shop.cpp:168
pkItem = 0x2af8ba00
pkItemProto = (const TItemTable *) 0x29a97a40
item = (CShop::shop_item &) @0xc8: Cannot access memory at address 0xc8
Diff:
diff -rupN pre/algebra.cpp after/algebra.cpp
--- pre/algebra.cpp 2015-05-05 17:06:11.000000000 +0200
+++ after/algebra.cpp 2015-05-05 17:07:18.000000000 +0200
@@ -58,7 +58,7 @@ template <class T> const T& AbstractEucl
Element g[3]={b, a};
unsigned int i0=0, i1=1, i2=2;
- while (!Equal(g[i1], this->Identity()))
+ while (!this->Equal(g[i1], this->Identity()))
{
g[i2] = Mod(g[i0], g[i1]);
unsigned int t = i0; i0 = i1; i1 = i2; i2 = t;
Kod:
LocaleService locale/turkey/locale_string.txt
KANAL1 ACILDI ..
METIN2 AKTIF! ..
root@M2SourceBuild-SSD:/usr/game #
INI:
[Graphics_DX11]
AdapterVendorID=4318
AdapterDeviceID=4049
DisplayWidth=1920
DisplayHeight=1080
RefreshRate=60
DisplayableRefreshRate=60
AntiAliasingMode=1
VSync=1
EnvironmentQuality=3
TextureQuality=2
ShadowQuality=2
ReflectionQuality=2
GodRays=1
MotionBlur=0
SSAO=1
UseVolumetricFog=1
[Input]
SelectedInput=KeyboardMouse2
HighProfileToggle=0
XML:
<?xml version="1.0" encoding="UTF-16" standalone="no"?>
<GSA_SDK Version="2.1.17038654.0">
<APPLICATION>
<DISPLAYNAME Value="Assassin's Creed IV Black Flag" />
<VERSIONNAME Value="1.0" />
<INSTALLPATH Value="D:\Program Files (x86)\Assassins Creed IV Black Flag\" />
<CONFIGPATH Value="C:\Users\xx\Documents\Assassin's Creed IV Black Flag" />
<EXECUTABLE Value="AC4BFSP" />
<EXECCMD Value="" />
</APPLICATION>
</GSA_SDK>
Kod:
Text işte la :D
Hani şu normal yazı var ye o işte :P
Kod:
3C 3F 78 6D 6C 20 76 65 72 73 69 6F 6E 3D 22 31 2E 30 22 20 65 6E 63 6F 64 69 6E 67 3D 22 75 74 66 2D 38 22 3F 3E 0A 3C 61 64 64 6F 6E 20 61 64 64 6F 6E 5F 69 64 3D 22 53 74 65 61 6D 22 20 74 69 74 6C 65 3D 22 53 74 65 61 6D 20 41 75 74 68
Kod:
program Merhaba;
begin
writeln ('Merhaba, dünya.')
end.
Kod:
' A "Hello, World!" program in Visual Basic.
Module Hello
Sub Main()
MsgBox("Merhaba, Dünya!") ' Display message on computer screen.
End Sub
End Module
Java:
public class HelloWorld {
public static void main(String[] args) {
// Prints "Hello, World" to the terminal window.
System.out.println("Hello, World");
}
}
Kod:
function y = hello_world %#codegen
y = 'Hello World!';
% Copyright 2010 The MathWorks, Inc.
Kod:
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TForm1 = class(TForm)
Label1: TLabel; // The label we have added
Button1: TButton; // The button we have added
procedure Button1Click(Sender: TObject);
private
{ private declarations }
public
{ public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
// The button action we have added
procedure TForm1.Button1Click(Sender: TObject);
begin
Label1.Caption := 'Hello World'; // Label changed when button pressed
end;
end.
Bash:
case $chs in
1*)
clear
echo -e "\033[32m \nKANAL1 KAPATILIYOR ..\033[0m"
cd /usr/game/cores/channel1/
./shut.sh &
sleep 2
echo -e "\033[32m \nKANAL1 KAPATILDI ..\033[0m"
echo
;;
Kod:
<%
HelloWorldLabel.Text = "Hello, world!";
%>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" >
<head runat="server">
<title>Untitled Page</title>
</head>
<body>
<form id="form1" runat="server">
<div>
<asp:Label runat="server" id="HelloWorldLabel"></asp:Label>
</div>
</form>
</body>
</html>
Kod:
<VirtualHost *:80>
ServerName domain.name.com
DocumentRoot /var/www/html/
</VirtualHost>
Son düzenleme: