Çözüldü game src level 250 yaptım build ederken hata

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Kod:
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constants.cpp:442:1: error: too many initializers for 'const DWORD [121]' {aka '                    const unsigned int [121]'}
  442 | };
      | ^
 
constants.cpp dosyası 442. satır.
Kod:
Genişlet Daralt Kopyala
const DWORD exp_table_euckr[PLAYER_EXP_TABLE_MAX + 1] =   
{
    0,            // 0

    100,
    150,
    260,
    380,
    600,

    1300,
    3300,
    5700,
    8700,
    12800,        // 10
    18000,
    25000,
    36000,
    52000,
    73000,
    100000,
    125000,
    160000,
    220000,
    280000,        // 20
    370000,
    540000,
    670000,
    880000,
    1000000,

    1237000,
    1418000,
    1624000,
    1857000,
    2122000,    // 30
    2421000,
    2761000,
    3145000,
    3580000,
    4073000,
    4632000,
    5194000,
    5717000,
    6264000,
    6837000,    // 40
    7600000,
    8274000,
    8990000,
    9753000,
    10560000,
    11410000,
    12320000,
    13270000,
    14280000,
    15340000,    // 50
    16870000,
    18960000,
    19980000,
    21420000,
    22930000,
    24530000,
    26200000,
    27960000,
    29800000,
    32780000,    // 60
    36060000,
    39670000,
    43640000,
    48000000,
    52800000,
    58080000,
    63890000,
    70280000,
    77310000,
    85040000,     // 70
    93540000,
    102900000,
    113200000,
    124500000,
    137000000,
    150700000,
    165700000,
    236990000,
    260650000,
    286780000,    // 80
    315380000,
    346970000,
    381680000,
    419770000,
    461760000,
    508040000,
    558740000,
    614640000,
    676130000,
    743730000,    // 90
    1041222000,
    1145344200,
    1259878620,
    1385866482,
    1524453130,
    1676898443,
    1844588288,
    2029047116,
    2100000000,    //    99        99레벨일 때 필요경험치 (100레벨이 되기 위한)
    2100000000,    //    100
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,    //    105
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,    //    110
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,    //    115
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,       
    2100000000,    //    120
};

const DWORD exp_table_common[PLAYER_EXP_TABLE_MAX + 1] =
{
    0,    //    0
    300,       
    800,       
    1500,       
    2500,       
    4300,       
    7200,       
    11000,       
    17000,       
    24000,       
    33000,    //    10
    43000,       
    58000,       
    76000,       
    100000,       
    130000,       
    169000,       
    219000,       
    283000,       
    365000,       
    472000,    //    20
    610000,       
    705000,       
    813000,       
    937000,       
    1077000,       
    1237000,       
    1418000,       
    1624000,       
    1857000,       
    2122000,    //    30
    2421000,       
    2761000,       
    3145000,       
    3580000,       
    4073000,       
    4632000,       
    5194000,       
    5717000,       
    6264000,       
    6837000,    //    40
    7600000,       
    8274000,       
    8990000,       
    9753000,       
    10560000,       
    11410000,       
    12320000,       
    13270000,       
    14280000,       
    15340000,    //    50
    16870000,       
    18960000,       
    19980000,       
    21420000,       
    22930000,       
    24530000,       
    26200000,       
    27960000,       
    29800000,       
    32780000,    //    60
    36060000,       
    39670000,       
    43640000,       
    48000000,       
    52800000,       
    58080000,       
    63890000,       
    70280000,       
    77310000,       
    85040000,    //    70
    93540000,       
    102900000,       
    113200000,       
    124500000,       
    137000000,       
    150700000,       
    165700000,       
    236990000,       
    260650000,       
    286780000,    //    80
    315380000,       
    346970000,       
    381680000,       
    419770000,       
    461760000,       
    508040000,       
    558740000,       
    614640000,       
    676130000,       
    743730000,    //    90
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    99·¹º§ AI ¶§ CE¿a°æCeA¡ (100·¹º§AI μC±a A§CN)
    743730000,    //    100
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    105
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    110
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    115
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    120
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    125
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    130
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    135
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    140
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    145
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    150
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    155
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    160
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    165
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    170
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    175
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    180
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    185
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    190
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    195
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    200
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    205
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    210
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    215
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    220
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    225
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    230
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    235
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    240
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    245
    743730000,       
    743730000,       
    743730000,       
    743730000,       
    743730000,    //    250
};

const DWORD exp_table_newcibn[PLAYER_EXP_TABLE_MAX + 1 ] =
{
    300,    // 0
    800,    // 1
    1500,
    2500,
    4300,
    7200,
    11400,
    17000,
    24000,
    33000,
    46000,    // 10
    62000,
    83000,
    111000,
    149000,
    200000,
    268000,
    360000,
    482000,
    647000,
    868000,    // 20
    996000,
    1143000,
    1312000,
    1506000,
    1729000,
    1984000,
    2277000,
    2614000,
    3000000,
    3443000,    // 30
    3952000,
    4536000,
    5206000,
    5975000,
    6858000,
    7730000,
    8504000,
    9307000,
    10140000,
    11330000,    // 40
    12320000,
    13370000,
    14490000,
    15670000,
    16920000,
    18240000,
    19630000,
    21090000,
    22630000,
    24670000,    // 50
    26890000,
    29310000,
    31950000,
    34820000,
    37960000,
    41370000,
    45100000,
    49160000,
    53580000,
    58400000,    // 60
    63660000,
    69390000,
    75630000,
    82440000,
    89860000,
    97950000,
    106760000,
    136370000,
    151800000,
    168300000,    // 70
    250000000,
    340000000,
    450000000,
    570000000,
    690000000,
    810000000,
    912600000,
    1004000000,
    1094000000,
    1182000000,    // 80
    1269000000,
    1354000000,
    1438000000,
    1521000000,
    1603000000,
    1684000000,
    1764000000,
    1844000000,
    1922000000,
    2000000000,    // 90
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,    //    99        99레벨일 때 필요경험치 (100레벨이 되기 위한).. 현재 CIBN이 어떻게 운영하고 있는 지 모르니 신규 테이블을 쓰지 않고 기존값 계속 연장 유지
    2000000000,    //    100
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    105
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    110
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    115
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    120
};
 

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Array içinde 121 tane üye olduğunu söyleyip daha fazla üye vermişsiniz, eklediğiniz üye sayısı kadar 121 sayısını artırın.
 
Length.h

Ara:
Genişlet Daralt Kopyala
PLAYER_EXP_TABLE_MAX    = 120,

Değiştir:
Genişlet Daralt Kopyala
PLAYER_EXP_TABLE_MAX    = 250,
 
Çözüm
Array içinde 121 tane üye olduğunu söyleyip daha fazla üye vermişsiniz, eklediğiniz üye sayısı kadar 121 sayısını artırın.
burayıdamı istiyor ?

Kod:
Genişlet Daralt Kopyala
const DWORD exp_table_newcibn[PLAYER_EXP_TABLE_MAX + 1 ] =
{
    300,    // 0
    800,    // 1
    1500,
    2500,
    4300,
    7200,
    11400,
    17000,
    24000,
    33000,
    46000,    // 10
    62000,
    83000,
    111000,
    149000,
    200000,
    268000,
    360000,
    482000,
    647000,
    868000,    // 20
    996000,
    1143000,
    1312000,
    1506000,
    1729000,
    1984000,
    2277000,
    2614000,
    3000000,
    3443000,    // 30
    3952000,
    4536000,
    5206000,
    5975000,
    6858000,
    7730000,
    8504000,
    9307000,
    10140000,
    11330000,    // 40
    12320000,
    13370000,
    14490000,
    15670000,
    16920000,
    18240000,
    19630000,
    21090000,
    22630000,
    24670000,    // 50
    26890000,
    29310000,
    31950000,
    34820000,
    37960000,
    41370000,
    45100000,
    49160000,
    53580000,
    58400000,    // 60
    63660000,
    69390000,
    75630000,
    82440000,
    89860000,
    97950000,
    106760000,
    136370000,
    151800000,
    168300000,    // 70
    250000000,
    340000000,
    450000000,
    570000000,
    690000000,
    810000000,
    912600000,
    1004000000,
    1094000000,
    1182000000,    // 80
    1269000000,
    1354000000,
    1438000000,
    1521000000,
    1603000000,
    1684000000,
    1764000000,
    1844000000,
    1922000000,
    2000000000,    // 90
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,    //    99        99레벨일 때 필요경험치 (100레벨이 되기 위한).. 현재 CIBN이 어떻게 운영하고 있는 지 모르니 신규 테이블을 쓰지 않고 기존값 계속 연장 유지
    2000000000,    //    100
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    105
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    110
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    115
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,       
    2000000000,    //    120
};
 
burayıdamı istiyor ?

Kod:
Genişlet Daralt Kopyala
const DWORD exp_table_newcibn[PLAYER_EXP_TABLE_MAX + 1 ] =
{
    300,    // 0
    800,    // 1
    1500,
    2500,
    4300,
    7200,
    11400,
    17000,
    24000,
    33000,
    46000,    // 10
    62000,
    83000,
    111000,
    149000,
    200000,
    268000,
    360000,
    482000,
    647000,
    868000,    // 20
    996000,
    1143000,
    1312000,
    1506000,
    1729000,
    1984000,
    2277000,
    2614000,
    3000000,
    3443000,    // 30
    3952000,
    4536000,
    5206000,
    5975000,
    6858000,
    7730000,
    8504000,
    9307000,
    10140000,
    11330000,    // 40
    12320000,
    13370000,
    14490000,
    15670000,
    16920000,
    18240000,
    19630000,
    21090000,
    22630000,
    24670000,    // 50
    26890000,
    29310000,
    31950000,
    34820000,
    37960000,
    41370000,
    45100000,
    49160000,
    53580000,
    58400000,    // 60
    63660000,
    69390000,
    75630000,
    82440000,
    89860000,
    97950000,
    106760000,
    136370000,
    151800000,
    168300000,    // 70
    250000000,
    340000000,
    450000000,
    570000000,
    690000000,
    810000000,
    912600000,
    1004000000,
    1094000000,
    1182000000,    // 80
    1269000000,
    1354000000,
    1438000000,
    1521000000,
    1603000000,
    1684000000,
    1764000000,
    1844000000,
    1922000000,
    2000000000,    // 90
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,
    2000000000,    //    99        99레벨일 때 필요경험치 (100레벨이 되기 위한).. 현재 CIBN이 어떻게 운영하고 있는 지 모르니 신규 테이블을 쓰지 않고 기존값 계속 연장 유지
    2000000000,    //    100
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,    //    105
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,    //    110
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,    //    115
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,      
    2000000000,    //    120
};
evet
 
Length.h

Ara:
Genişlet Daralt Kopyala
PLAYER_EXP_TABLE_MAX    = 120,

Değiştir:
Genişlet Daralt Kopyala
PLAYER_EXP_TABLE_MAX    = 250,

yine aynı hata
Kod:
Genişlet Daralt Kopyala
constants.cpp:442:1: error: too many initializers for 'const DWORD [121]' {aka '                            const unsigned int [121]'}
  442 | };
      | ^
constants.cpp:697:1: error: too many initializers for 'const DWORD [121]' {aka '                            const unsigned int [121]'}
  697 | };
      | ^

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