linking ../game_r41028
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_cards(CHARACTER*, char const*, int,
/usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2893: undefined reference to `CHARACT
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2885: undefined re
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2877: undefined re
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2863: undefined re
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2870: undefined re
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2867: undefined re
/usr/local/bin/ld: .obj/questlua_pc.o: in function `quest::pc_get_okay_global_rank(lua_Stat
/usr/src/martyaltyapi/Server/game/src/questlua_pc.cpp:80: undefined reference to `CHARACTER
/usr/local/bin/ld: .obj/questlua_pc.o: in function `quest::pc_get_okay_rund_rank(lua_State*
/usr/src/martyaltyapi/Server/game/src/questlua_pc.cpp:95: undefined reference to `CHARACTER
collect2: error: ld returned 1 exit status
gmake: *** [Makefile:195: ../game_r41028] Error 1
root@enixyazilim:/usr/src/martyaltyapi/Server/game/src # gmake
compiling char.cpp
compiling questlua_pc.cpp
linking ../game_r41028
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_cards(CHARACTER*, char co nst*, int, int)':
/usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2893: undefined reference to `CHARACTER::CardsRestore(unsigned int)'
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2885: u ndefined reference to `CHARACTER::CardsAccept(unsigned int)'
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2877: u ndefined reference to `CHARACTER::CardsDestroy(unsigned int)'
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2863: u ndefined reference to `CHARACTER::Cards_open(unsigned int)'
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2870: u ndefined reference to `CHARACTER::CardsEnd()'
/usr/local/bin/ld: /usr/src/martyaltyapi/Server/game/src/cmd_general.cpp:2867: u ndefined reference to `CHARACTER::Cards_pullout()'
/usr/local/bin/ld: .obj/questlua_pc.o: in function `quest::pc_get_okay_global_ra nk(lua_State*)':
/usr/src/martyaltyapi/Server/game/src/questlua_pc.cpp:80: undefined reference to `CHARACTER::GetGlobalRank(char*, unsigned int)'
/usr/local/bin/ld: .obj/questlua_pc.o: in function `quest::pc_get_okay_rund_rank (lua_State*)':
/usr/src/martyaltyapi/Server/game/src/questlua_pc.cpp:95: undefined reference to `CHARACTER::GetRundRank(char*, unsigned int)'
collect2: error: ld returned 1 exit status
gmake: *** [Makefile:195: ../game_r41028] Error 1