{ POINT_NONE, }, // APPLY_NONE, 0
{ POINT_MAX_HP, }, // APPLY_MAX_HP, 1
{ POINT_MAX_SP, }, // APPLY_MAX_SP, 2
{ POINT_HT, }, // APPLY_CON, 3
{ POINT_IQ, }, // APPLY_INT, 4
{ POINT_ST, }, // APPLY_STR, 5
{ POINT_DX, }, // APPLY_DEX, 6
{ POINT_ATT_SPEED, }, // APPLY_ATT_SPEED, 7
{ POINT_MOV_SPEED, }, // APPLY_MOV_SPEED, 8
{ POINT_CASTING_SPEED, }, // APPLY_CAST_SPEED, 9
{ POINT_HP_REGEN, }, // APPLY_HP_REGEN, 10
{ POINT_SP_REGEN, }, // APPLY_SP_REGEN, 11
{ POINT_POISON_PCT, }, // APPLY_POISON_PCT, 12
{ POINT_STUN_PCT, }, // APPLY_STUN_PCT, 13
{ POINT_SLOW_PCT, }, // APPLY_SLOW_PCT, 14
{ POINT_CRITICAL_PCT, }, // APPLY_CRITICAL_PCT, 15
{ POINT_PENETRATE_PCT, }, // APPLY_PENETRATE_PCT, 16
{ POINT_ATTBONUS_HUMAN, }, // APPLY_ATTBONUS_HUMAN, 17
{ POINT_ATTBONUS_ANIMAL, }, // APPLY_ATTBONUS_ANIMAL, 18
{ POINT_ATTBONUS_ORC, }, // APPLY_ATTBONUS_ORC, 19
{ POINT_ATTBONUS_MILGYO, }, // APPLY_ATTBONUS_MILGYO, 20
{ POINT_ATTBONUS_UNDEAD, }, // APPLY_ATTBONUS_UNDEAD, 21
{ POINT_ATTBONUS_DEVIL, }, // APPLY_ATTBONUS_DEVIL, 22
{ POINT_STEAL_HP, }, // APPLY_STEAL_HP, 23
{ POINT_STEAL_SP, }, // APPLY_STEAL_SP, 24
{ POINT_MANA_BURN_PCT, }, // APPLY_MANA_BURN_PCT, 25
{ POINT_DAMAGE_SP_RECOVER, }, // APPLY_DAMAGE_SP_RECOVER,26
{ POINT_BLOCK, }, // APPLY_BLOCK, 27
{ POINT_DODGE, }, // APPLY_DODGE, 28
{ POINT_RESIST_SWORD, }, // APPLY_RESIST_SWORD, 29
{ POINT_RESIST_TWOHAND, }, // APPLY_RESIST_TWOHAND, 30
{ POINT_RESIST_DAGGER, }, // APPLY_RESIST_DAGGER, 31
{ POINT_RESIST_BELL, }, // APPLY_RESIST_BELL, 32
{ POINT_RESIST_FAN, }, // APPLY_RESIST_FAN, 33
{ POINT_RESIST_BOW, }, // APPLY_RESIST_BOW, 34
{ POINT_RESIST_FIRE, }, // APPLY_RESIST_FIRE, 35
{ POINT_RESIST_ELEC, }, // APPLY_RESIST_ELEC, 36
{ POINT_RESIST_MAGIC, }, // APPLY_RESIST_MAGIC, 37
{ POINT_RESIST_WIND, }, // APPLY_RESIST_WIND, 38
{ POINT_REFLECT_MELEE, }, // APPLY_REFLECT_MELEE, 39
{ POINT_REFLECT_CURSE, }, // APPLY_REFLECT_CURSE, 40
{ POINT_POISON_REDUCE, }, // APPLY_POISON_REDUCE, 41
{ POINT_KILL_SP_RECOVER, }, // APPLY_KILL_SP_RECOVER, 42
{ POINT_EXP_DOUBLE_BONUS, }, // APPLY_EXP_DOUBLE_BONUS, 43
{ POINT_GOLD_DOUBLE_BONUS, }, // APPLY_GOLD_DOUBLE_BONUS,44
{ POINT_ITEM_DROP_BONUS, }, // APPLY_ITEM_DROP_BONUS, 45
{ POINT_POTION_BONUS, }, // APPLY_POTION_BONUS, 46
{ POINT_KILL_HP_RECOVERY, }, // APPLY_KILL_HP_RECOVER, 47
{ POINT_IMMUNE_STUN, }, // APPLY_IMMUNE_STUN, 48
{ POINT_IMMUNE_SLOW, }, // APPLY_IMMUNE_SLOW, 49
{ POINT_IMMUNE_FALL, }, // APPLY_IMMUNE_FALL, 50
{ POINT_NONE, }, // APPLY_SKILL, 51
{ POINT_BOW_DISTANCE, }, // APPLY_BOW_DISTANCE, 52
{ POINT_ATT_GRADE_BONUS, }, // APPLY_ATT_GRADE, 53
{ POINT_DEF_GRADE_BONUS, }, // APPLY_DEF_GRADE, 54
{ POINT_MAGIC_ATT_GRADE_BONUS, }, // APPLY_MAGIC_ATT_GRADE, 55
{ POINT_MAGIC_DEF_GRADE_BONUS, }, // APPLY_MAGIC_DEF_GRADE, 56
{ POINT_CURSE_PCT, }, // APPLY_CURSE_PCT, 57
{ POINT_MAX_STAMINA }, // APPLY_MAX_STAMINA 58
{ POINT_ATTBONUS_WARRIOR }, // APPLY_ATTBONUS_WARRIOR 59
{ POINT_ATTBONUS_ASSASSIN }, // APPLY_ATTBONUS_ASSASSIN 60
{ POINT_ATTBONUS_SURA }, // APPLY_ATTBONUS_SURA 61
{ POINT_ATTBONUS_SHAMAN }, // APPLY_ATTBONUS_SHAMAN 62
{ POINT_ATTBONUS_MONSTER }, // APPLY_ATTBONUS_MONSTER 63
{ POINT_ATT_BONUS }, // 64 // APPLY_MALL_ATTBONUS
{ POINT_MALL_DEFBONUS }, // 65
{ POINT_MALL_EXPBONUS }, // 66 APPLY_MALL_EXPBONUS
{ POINT_MALL_ITEMBONUS }, // 67
{ POINT_MALL_GOLDBONUS }, // 68
{ POINT_MAX_HP_PCT }, // 69
{ POINT_MAX_SP_PCT }, // 70
{ POINT_SKILL_DAMAGE_BONUS }, // 71
{ POINT_NORMAL_HIT_DAMAGE_BONUS }, // 72
// DEFEND_BONUS_ATTRIBUTES
{ POINT_SKILL_DEFEND_BONUS }, // 73
{ POINT_NORMAL_HIT_DEFEND_BONUS }, // 74
// END_OF_DEFEND_BONUS_ATTRIBUTES
// PC_BANG_ITEM_ADD
{ POINT_PC_BANG_EXP_BONUS }, // 75
{ POINT_PC_BANG_DROP_BONUS }, // 76
// END_PC_BANG_ITEM_ADD
{ POINT_NONE, }, // 77 사용시 HP 소모 APPLY_EXTRACT_HP_PCT
{ POINT_RESIST_WARRIOR, }, // 78 무사에게 저항 APPLY_RESIST_WARRIOR
{ POINT_RESIST_ASSASSIN, }, // 79 자객에게 저항 APPLY_RESIST_ASSASSIN
{ POINT_RESIST_SURA, }, // 80 수라에게 저항 APPLY_RESIST_SURA
{ POINT_RESIST_SHAMAN, }, // 81 무당에게 저항 APPLY_RESIST_SHAMAN
{ POINT_ENERGY }, // 82 기력
{ POINT_DEF_GRADE }, // 83 방어력. DEF_GRADE_BONUS는 클라에서 두배로 보여지는 의도된 버그(...)가 있다.
{ POINT_COSTUME_ATTR_BONUS }, // 84 코스튬에 붙은 속성에 대해서만 보너스를 주는 기력
{ POINT_MAGIC_ATT_BONUS_PER }, // 85 마법 공격력 +x%
{ POINT_MELEE_MAGIC_ATT_BONUS_PER }, // 86 APPLY_MELEE_MAGIC_ATTBONUS_PER
{ POINT_RESIST_ICE, }, // APPLY_RESIST_ICE, 87
{ POINT_RESIST_EARTH, }, // APPLY_RESIST_EARTH, 88
{ POINT_RESIST_DARK, }, // APPLY_RESIST_DARK, 89
{ POINT_RESIST_CRITICAL, }, // APPLY_ANTI_CRITICAL_PCT, 90
{ POINT_RESIST_PENETRATE, }, // APPLY_ANTI_PENETRATE_PCT, 91