Çözüldü Depoya konulan item envantere alınmıyor

  • Konuyu açan Konuyu açan DarkNight
  • Açılış Tarihi Açılış Tarihi
  • Yanıt Yanıt 14
  • Gösterim Gösterim 64
Bu konu çözüme ulaştırılmıştır. Çözüm için konuya yazılan tüm yorumları okumayı unutmayın. Eğer konudaki yorumlar sorununuzu çözmediyse yeni bir konu açabilirsiniz.
Durum
İçerik kilitlendiği için mesaj gönderimine kapatıldı.

DarkNight

Üye
Üye
Mesaj
124
Çözümler
8
Beğeni
27
Puan
454
Ticaret Puanı
0
Depoya koyduğum itemi tekrar envantere alamıyorum

pack de gelen syserr şu şekilde

syserr:
Genişlet Daralt Kopyala
1025 23:56:42348 :: Traceback (most recent call last):

1025 23:56:42348 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1025 23:56:42348 ::   File "ui.py", line 99, in __call__

1025 23:56:42349 ::   File "ui.py", line 90, in __call__

1025 23:56:42349 ::   File "uiInventory.py", line 537, in SelectEmptySlot

1025 23:56:42349 :: AttributeError
1025 23:56:42349 :: :
1025 23:56:42349 :: 'module' object has no attribute 'SLOT_TYPE_SKILL_BOOK_INVENTORY'
1025 23:56:42349 ::

1025 23:56:42761 :: Traceback (most recent call last):

1025 23:56:42761 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1025 23:56:42761 ::   File "ui.py", line 99, in __call__

1025 23:56:42761 ::   File "ui.py", line 90, in __call__

1025 23:56:42762 ::   File "uiInventory.py", line 537, in SelectEmptySlot

1025 23:56:42762 :: AttributeError
1025 23:56:42762 :: :
1025 23:56:42762 :: 'module' object has no attribute 'SLOT_TYPE_SKILL_BOOK_INVENTORY'
1025 23:56:42762 ::

1025 23:56:44940 :: Traceback (most recent call last):

1025 23:56:44940 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1025 23:56:44940 ::   File "ui.py", line 99, in __call__

1025 23:56:44941 ::   File "ui.py", line 90, in __call__

1025 23:56:44941 ::   File "uiInventory.py", line 537, in SelectEmptySlot

1025 23:56:44941 :: AttributeError
1025 23:56:44941 :: :
1025 23:56:44941 :: 'module' object has no attribute 'SLOT_TYPE_SKILL_BOOK_INVENTORY'
1025 23:56:44941 ::

1025 23:56:45120 :: Traceback (most recent call last):

1025 23:56:45120 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1025 23:56:45120 ::   File "ui.py", line 99, in __call__

1025 23:56:45121 ::   File "ui.py", line 90, in __call__

1025 23:56:45121 ::   File "uiInventory.py", line 537, in SelectEmptySlot

1025 23:56:45121 :: AttributeError
1025 23:56:45121 :: :
1025 23:56:45121 :: 'module' object has no attribute 'SLOT_TYPE_SKILL_BOOK_INVENTORY'
1025 23:56:45121 ::

1025 23:57:17372 :: Traceback (most recent call last):

1025 23:57:17372 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1025 23:57:17372 ::   File "ui.py", line 99, in __call__

1025 23:57:17373 ::   File "ui.py", line 90, in __call__

1025 23:57:17373 ::   File "uiInventory.py", line 537, in SelectEmptySlot

1025 23:57:17373 :: AttributeError
1025 23:57:17373 :: :
1025 23:57:17373 :: 'module' object has no attribute 'SLOT_TYPE_SKILL_BOOK_INVENTORY'
1025 23:57:17373 ::

1025 23:57:17636 :: Traceback (most recent call last):

1025 23:57:17636 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1025 23:57:17636 ::   File "ui.py", line 99, in __call__

1025 23:57:17636 ::   File "ui.py", line 90, in __call__

1025 23:57:17637 ::   File "uiInventory.py", line 537, in SelectEmptySlot

1025 23:57:17637 :: AttributeError
1025 23:57:17637 :: :
1025 23:57:17637 :: 'module' object has no attribute 'SLOT_TYPE_SKILL_BOOK_INVENTORY'
1025 23:57:17637 ::

1025 23:57:19005 :: Traceback (most recent call last):

1025 23:57:19005 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1025 23:57:19005 ::   File "ui.py", line 99, in __call__

1025 23:57:19006 ::   File "ui.py", line 90, in __call__

1025 23:57:19006 ::   File "uiInventory.py", line 537, in SelectEmptySlot
 
Çözüm
Oldu çok teşekkür ederim..
Python:
Genişlet Daralt Kopyala
            if player.SLOT_TYPE_INVENTORY == attachedSlotType or player.SLOT_TYPE_BOOK_INVENTORY == attachedSlotType or player.SLOT_TYPE_UPGRADE_INVENTORY == attachedSlotType or player.SLOT_TYPE_STONE_INVENTORY == attachedSlotType:
                itemCount = player.GetItemCount(attachedSlotPos)
                attachedCount = mouseModule.mouseController.GetAttachedItemCount()
                self.__SendMoveItemPacket(attachedSlotPos, selectedSlotPos, attachedCount)

                if item.IsRefineScroll(attachedItemIndex):
                    self.wndItem.SetUseMode(False)

            #elif player.SLOT_TYPE_SKILL_BOOK_INVENTORY == attachedSlotType:
            #...
Denedim ancak olmadı

syserr:
Genişlet Daralt Kopyala
1026 01:00:13763 :: Traceback (most recent call last):

1026 01:00:13763 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1026 01:00:13763 ::   File "ui.py", line 99, in __call__

1026 01:00:13764 ::   File "ui.py", line 90, in __call__

1026 01:00:13764 ::   File "uiInventory.py", line 529, in SelectEmptySlot

1026 01:00:13764 :: AttributeError
1026 01:00:13764 :: :
1026 01:00:13764 :: 'module' object has no attribute 'SLOT_TYPE_SKILL_BOOK_INVENTORY'
1026 01:00:13764 ::

1026 01:00:13978 :: Traceback (most recent call last):

1026 01:00:13978 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1026 01:00:13978 ::   File "ui.py", line 99, in __call__

1026 01:00:13979 ::   File "ui.py", line 90, in __call__

1026 01:00:13979 ::   File "uiInventory.py", line 529, in SelectEmptySlot
 
en son gönderdiğim uiinventory.py yi atıp dene
Olmadı maalesef

C++:
Genişlet Daralt Kopyala
1026 01:07:17108 :: Traceback (most recent call last):

1026 01:07:17108 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1026 01:07:17108 ::   File "ui.py", line 99, in __call__

1026 01:07:17109 ::   File "ui.py", line 90, in __call__

1026 01:07:17109 ::   File "uiInventory.py", line 551, in SelectEmptySlot

1026 01:07:17109 :: AttributeError
1026 01:07:17109 :: :
1026 01:07:17109 :: 'module' object has no attribute 'AKIRA_TEXT_1'
1026 01:07:17109 ::

1026 01:07:17421 :: Traceback (most recent call last):

1026 01:07:17421 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1026 01:07:17421 ::   File "ui.py", line 99, in __call__

1026 01:07:17421 ::   File "ui.py", line 90, in __call__

1026 01:07:17422 ::   File "uiInventory.py", line 551, in SelectEmptySlot

1026 01:07:17422 :: AttributeError
1026 01:07:17422 :: :
1026 01:07:17422 :: 'module' object has no attribute 'AKIRA_TEXT_1'
1026 01:07:17422 ::

1026 01:07:17833 :: Traceback (most recent call last):

1026 01:07:17833 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1026 01:07:17833 ::   File "ui.py", line 99, in __call__

1026 01:07:17833 ::   File "ui.py", line 90, in __call__

1026 01:07:17834 ::   File "uiInventory.py", line 551, in SelectEmptySlot

1026 01:07:17834 :: AttributeError
1026 01:07:17834 :: :
1026 01:07:17834 :: 'module' object has no attribute 'AKIRA_TEXT_1'
1026 01:07:17834 ::

1026 01:07:18394 :: Traceback (most recent call last):

1026 01:07:18394 ::   File "ui.py", line 2815, in OnSelectEmptySlot

1026 01:07:18394 ::   File "ui.py", line 99, in __call__

1026 01:07:18395 ::   File "ui.py", line 90, in __call__

1026 01:07:18395 ::   File "uiInventory.py", line 551, in SelectEmptySlot

1026 01:07:18395 :: AttributeError
1026 01:07:18395 :: :
1026 01:07:18395 :: 'module' object has no attribute 'AKIRA_TEXT_1'
1026 01:07:18395 ::
 
Oldu çok teşekkür ederim..
Python:
Genişlet Daralt Kopyala
            if player.SLOT_TYPE_INVENTORY == attachedSlotType or player.SLOT_TYPE_BOOK_INVENTORY == attachedSlotType or player.SLOT_TYPE_UPGRADE_INVENTORY == attachedSlotType or player.SLOT_TYPE_STONE_INVENTORY == attachedSlotType:
                itemCount = player.GetItemCount(attachedSlotPos)
                attachedCount = mouseModule.mouseController.GetAttachedItemCount()
                self.__SendMoveItemPacket(attachedSlotPos, selectedSlotPos, attachedCount)

                if item.IsRefineScroll(attachedItemIndex):
                    self.wndItem.SetUseMode(False)

            #elif player.SLOT_TYPE_SKILL_BOOK_INVENTORY == attachedSlotType:
            #    chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.AKIRA_TEXT_2)
            #elif player.SLOT_TYPE_UPGRADE_ITEMS_INVENTORY == attachedSlotType:
            #    chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.AKIRA_TEXT_3)
            #elif player.SLOT_TYPE_STONE_INVENTORY == attachedSlotType:
            #    chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.AKIRA_TEXT_0)

            elif player.SLOT_TYPE_PRIVATE_SHOP == attachedSlotType:
                mouseModule.mouseController.RunCallBack("INVENTORY")

            elif player.SLOT_TYPE_SHOP == attachedSlotType:
                net.SendShopBuyPacket(attachedSlotPos)

            elif player.SLOT_TYPE_SAFEBOX == attachedSlotType:
            #    chat.AppendChat(1, localeInfo.AKIRA_TEXT_1)

yapılan değişiklikleri bu bloktan incelersin
 
Çözüm
Durum
İçerik kilitlendiği için mesaj gönderimine kapatıldı.
Üst