I looked for how to change the default attack speed and I couldn't find it, so I looked for where
In char.cpp you are looking for
SetPoint ( POINT_ATT_SPEED , 100 );
and where it says 100 changes with whatever value you want
If you want and need it, 2 lines below you have
SetPoint ( POINT_CASTING_SPEED , 100 );
and you can change the speed of the default charm
to make it complete, from config.cpp in this line, also modify the default movement speed
int movement_speed = 100 ;
And hence the limit
switch ( type ) { case POINT_ATT_SPEED :
min_limit = 0 ;
if ( IsPC ())
limit = 170 ; else
limit = 250 ; breaks ;
case POINT_MOV_SPEED :
min_limit = 0 ;
if ( IsPC ())
limit = 200 ; else
limit = 200 ; breaks ;
case POINT_STEAL_HP : case POINT_STEAL_SP :
limit = 50 ;
max_val = 50 ; breaks ;
case POINT_MALL_ATTBONUS : case POINT_MALL_DEFBONUS :
limit = 20 ;
max_val = 50 ; breaks ; }