// BUL
case 1:
case 2:
case 3:
//if (GetLevel() < 100) PointChange(POINT_STAT, 1);
if (GetLevel() < 91)
{
PointChange (POINT_STAT, 1);
}
break;
// DEĞİŞTİR
case 1:
case 2:
case 3:
if (GetLevel() < 98)
{
PointChange (POINT_STAT, 1);
}
break;
// BUL
//PointChange(POINT_STAT, ((MINMAX(1, iLv, 99) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
PointChange (POINT_STAT, ((MINMAX (1, iLv, 90) - 1) * 3) + GetPoint (POINT_LEVEL_STEP) - GetPoint (POINT_STAT));
// DEĞİŞTİR
PointChange (POINT_STAT, ((MINMAX (1, iLv, 99) - 1) * 3) + GetPoint (POINT_LEVEL_STEP) - GetPoint (POINT_STAT));