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Hello guys
This effect is already present in all versions but is not activated. I don't know why it is not activated, but it is somewhat good. You can use it.
InstanceBaseEffect.cpp
Search
You will find it disabled, just activate it
Good luck
This effect is already present in all versions but is not activated. I don't know why it is not activated, but it is somewhat good. You can use it.
Linkleri görebilmek için
giriş yap veya kayıt ol.
InstanceBaseEffect.cpp
Search
C++:
void CInstanceBase::__ComboProcess()
{
DWORD dwcurComboIndex = m_GraphicThingInstance.GetComboIndex();
if (0 != dwcurComboIndex)
{
if (m_dwLastComboIndex != m_GraphicThingInstance.GetComboIndex())
{
if (!m_GraphicThingInstance.IsHandMode() & IsAffect(AFFECT_HWAYEOM))
{
__AttachEffect(EFFECT_FLAME_ATTACK);
}
}
}
m_dwLastComboIndex = dwcurComboIndex;
}
You will find it disabled, just activate it
Good luck